• carrylex@lemmy.world
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    4 hours ago

    Classic Tom’s Slopware, or how I call it:

    Collection of parasitic AI generated news articles with clickbait titles, 0 proofreading and 3 times the ads of the orginal YT video.

    Ban Tom’s Slopware!

  • megopie@beehaw.org
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    2 hours ago

    Really we’ve been gradually approaching a convergence for a while, really we passed it a while ago, where smart phones are indistinguishable in terms of meaningful capability.

    Intialy the barrier was memory and processing power, but really, we crossed that bridge a decade ago, if you count the really low end net books. For a while the main gap was in the fact that one set ran on ARM and the other X86, so there was just a gap in what software that could be run on ether. But these days that’s hardly significant issue with the myriad translation layers.

    Hell, you’ve been able to plug a keyboard and mouse in to android and IOS for a while now, and external monitors are also workable. So input and form factor aren’t a huge issue. Really the limitation is that most people who want a laptop or desktop form factor… will just buy one of those and people who want a mobile will get one of those. Most people will just get both.

    Honestly I think most people buying laptops for work would be better served by adding a mouse keyboard and external monitor to their phone (ideally in some sort of laptop shaped phone dock with an extra battery), but mobile OSs are cludgy with that kind of set up. Maybe android merging chrome OS in to it will bridge that issue.

    But really I don’t think Google, Microsoft or Apple really want to do something like that because it might cause mobile sales to cannibalize thin and light laptop sales. I mean, maybe Google would because they don’t really have much skin in the laptop game.

    • MonkderVierte@lemmy.zip
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      2 hours ago

      Nah, screen size and touch use are still vastly different usecases. And so is the software ecosystem. Microslop couldn’t overcome it and neither the web. Rather; mobile-first webdesign (and Gnome) now mostly neglects desktop use.

  • network_switch@lemmy.ml
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    5 hours ago

    This is why I buy games almost exclusively on PC. Run your games on any device that people get it working on. First for me it was all Windows. Then same library on Linux. Same library in streaming services. Same library on Android phones. Soon same library on ARM VR Linux headsets. Same library on RISC-V devices. Someday I’ll be playing my Steam library on a toaster with a display on it

  • verdi@tarte.nuage-libre.fr
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    7 hours ago

    “At low settings using 720P resolution with FSR 2.1 set to Balanced”

    This is roughly (720/1.7) the resolution of the PS2 with the frame rates of the PS1. I’m more interested in what Valve will pull out with the SteamFrame.

    • mephiska@fedia.io
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      5 hours ago

      More like a PS3, which rendered most games at 720p. PS2 did mostly 480i with some titles upscaled to 1080i.

      • verdi@tarte.nuage-libre.fr
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        3 hours ago

        More like a PS3, which rendered most games at 720p. PS2 did mostly 480i with some titles upscaled to 1080i.

        720p/1.7scale for FSR performance ~420p native image before upscaling, hence, PS2. Could have been originally more verbose.

  • Vinny_93@lemmy.world
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    9 hours ago

    Got it running at playable frame rate, just by lowering the definition of ‘playable’!

    • unexposedhazard@discuss.tchncs.de
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      9 hours ago

      Yeah but CP2077 is a stupid game to emulate as a reference. If that mess of a game can run at 30fps, then like 80% of the steam catalogue can run at 60+

      • Aedis@lemmy.world
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        6 hours ago

        Wouldn’t that make it a great benchmark? It sits right at that sweet spot where if it’s barely playable then 80% of the other games are playable.

        Usually the rule in software is that if it works for 80% of the cases then it’s a good product.

        (This is also why software is shit 20% of the time)

      • Dupelet@piefed.social
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        2 hours ago

        Any FPS is playable if you lower your standards enough. But most PC gamers would consider 60 FPS the minimum low bar.

        • ElectroLisa@piefed.blahaj.zone
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          4 hours ago

          Ever since the Steam Deck got released and local streaming services like Parsec or Sunshine/Moonlight have been created, I’ve noticed you can comfortably play games on lower frame rates, when your screen takes less of your view.

          On PC I need to have at least 90 FPS to say a game runs smoothly, but I can play the same game on my phone/laptop via streaming at much lower frame rate and still not complain about the smoothness.

          Playing Cyberpunk on a 6.7" smartphone display at 30 FPS will most definitely feel much less responsive than running it on PC at +60 FPS, but it may not be a bad experience.

          I still find it impressive it’s possible to play a (somewhat) modern x86 Windows game on an Android smartphone. Imagine telling this to someone 10-15 years ago

  • RaoulDook@lemmy.world
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    8 hours ago

    But I don’t want to play any game like that on a little phone screen. Do people not understand that bigger screens are better?

    • mephiska@fedia.io
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      5 hours ago

      this is less about running steam games on phones and more about running steam games on all these android gaming handhelds that are hitting the market with Snapdragon 8 gen 6 and Elite chips. AYN, Retroid, Ayaneo, Anbernic, etc.

      • RaoulDook@lemmy.world
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        6 hours ago

        That’s nice, mine can as well. If you can also connect a mouse and keyboard, then you’d have something to game on I guess. Touchscreens are no good for gaming to me, my thumbs are wide and not precise enough on a touchscreen. So if I have room for a monitor, I’ll just plug a computer into it.

        • alessandro@lemmy.caOP
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          1 hour ago

          Bluetooth controller do exist by quite some time. …also bluetooth mouse and keyboard.

          …ad also USB-C hub that recharge/give power, offer HDMI/DP port and usb slots.

          I recall Ubuntu Phone back in 2011 was set to use these features to give a complete computing, Ubuntu Linux, experience on smartphone (and TV, as the smartphone connected to TV)

    • dukemirage@lemmy.world
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      9 hours ago

      The memory shortage will also affect phones and other Android devices. But hardware crisis aside, the future will probably evolve some kind of x86 emulation since the PC platform is approaching its limits and the PC gaming community will not tolerate dropping support of the back catalogue.

    • NekoKoneko@lemmy.world
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      8 hours ago

      PC costs certainly aren’t helping, but there’s an entire cross-section of income and age demographics whose only computing device is and has always only been their phones.

      I was curious so I looked it up. This site suggests 1 in 7 households in the US “either lack a computer at home or rely solely on a smartphone for internet access”, heavily weighted to lower-income states like Mississippi, West Virginia, Arkansas and Louisiana: https://www.benton.org/blog/computer-ownership-and-digital-divide

      • darcmage@lemmy.dbzer0.com
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        7 hours ago

        When you look at the numbers outside North America, the numbers show even higher % of people using their smartphone as the primary computing device.

    • DoucheBagMcSwag@piefed.social
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      8 hours ago

      The ruling class world like that wouldn’t they. Android and iOs, both heavily telemetry based operating systems with zero offline privacy.

      That’s the future of the PC consumer market that they want.

  • Alchalide@lemmy.world
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    8 hours ago

    I’m looking for a good phone controller for my s25. Has anyone got some experience with them and can someone recommend me a good one.

    • darcmage@lemmy.dbzer0.com
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      8 hours ago

      I’ve been looking into these types of controllers for a while now and have settled on the GameSir G8/+ as being the best bang for your buck and the one most people recommend. I’m just waiting on the next sale on Alixp to pull the trigger.

      • Alchalide@lemmy.world
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        6 hours ago

        I’ve been looking at that one as well. I would also agree that that’s the best bang for the buck. It seems like all of them have some drawback.

    • whatsgoingdom@rollenspiel.forum
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      8 hours ago

      I can’t recommend a good one but I do own a Razer Kishi (V2 I think) and while it does what it promises, it feels cheap as hell. Very unpleasant clicky buttons and at least my version doesn’t fit all newer smartphone sizes (I have to remove the case for both the pixel 7 and the fairphone 5). I think for some casual short gaming sessions it still works but I wouldn’t want to use it daily.

      • GrindingGears@lemmy.ca
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        6 hours ago

        I was pretty disappointed with it too. Was obsolete basically day 1. Idea is right, the execution is lame. As is the case with the two razer products that I’ve purchased, there won’t be others, at least for this guy.