• Vinny_93@lemmy.world
    link
    fedilink
    English
    arrow-up
    53
    arrow-down
    8
    ·
    15 hours ago

    Got it running at playable frame rate, just by lowering the definition of ‘playable’!

    • unexposedhazard@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      42
      arrow-down
      1
      ·
      edit-2
      15 hours ago

      Yeah but CP2077 is a stupid game to emulate as a reference. If that mess of a game can run at 30fps, then like 80% of the steam catalogue can run at 60+

      • Aedis@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        edit-2
        12 hours ago

        Wouldn’t that make it a great benchmark? It sits right at that sweet spot where if it’s barely playable then 80% of the other games are playable.

        Usually the rule in software is that if it works for 80% of the cases then it’s a good product.

        (This is also why software is shit 20% of the time)

      • Dupelet@piefed.social
        link
        fedilink
        English
        arrow-up
        15
        arrow-down
        34
        ·
        edit-2
        8 hours ago

        Any FPS is playable if you lower your standards enough. But most PC gamers would consider 60 FPS the minimum low bar.

        • ElectroLisa@piefed.blahaj.zone
          link
          fedilink
          English
          arrow-up
          5
          ·
          9 hours ago

          Ever since the Steam Deck got released and local streaming services like Parsec or Sunshine/Moonlight have been created, I’ve noticed you can comfortably play games on lower frame rates, when your screen takes less of your view.

          On PC I need to have at least 90 FPS to say a game runs smoothly, but I can play the same game on my phone/laptop via streaming at much lower frame rate and still not complain about the smoothness.

          Playing Cyberpunk on a 6.7" smartphone display at 30 FPS will most definitely feel much less responsive than running it on PC at +60 FPS, but it may not be a bad experience.

          I still find it impressive it’s possible to play a (somewhat) modern x86 Windows game on an Android smartphone. Imagine telling this to someone 10-15 years ago

          • Pycorax@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            11 minutes ago

            It really depends though. I can accept 30 FPS for stuff like a platformer, a third person brawler or a strategy game, especially so when I’m on my Deck. It’s not ideal and it makes it a bit harder to time things but it’s still playable. A first person game like Cyberpunk? You’re really stretching the limits of what “playable” means. And I’ve tried playing Battlefield 3 at 11 FPS on a MacBook back in 2010. Sure I was able to “play” it but “struggle” may have been a better word than “playable”.