Ever since the Steam Deck got released and local streaming services like Parsec or Sunshine/Moonlight have been created, I’ve noticed you can comfortably play games on lower frame rates, when your screen takes less of your view.
On PC I need to have at least 90 FPS to say a game runs smoothly, but I can play the same game on my phone/laptop via streaming at much lower frame rate and still not complain about the smoothness.
Playing Cyberpunk on a 6.7" smartphone display at 30 FPS will most definitely feel much less responsive than running it on PC at +60 FPS, but it may not be a bad experience.
I still find it impressive it’s possible to play a (somewhat) modern x86 Windows game on an Android smartphone. Imagine telling this to someone 10-15 years ago
It really depends though. I can accept 30 FPS for stuff like a platformer, a third person brawler or a strategy game, especially so when I’m on my Deck. It’s not ideal and it makes it a bit harder to time things but it’s still playable. A first person game like Cyberpunk? You’re really stretching the limits of what “playable” means. And I’ve tried playing Battlefield 3 at 11 FPS on a MacBook back in 2010. Sure I was able to “play” it but “struggle” may have been a better word than “playable”.
Is 30 fps not playable?
Any FPS is playable if you lower your standards enough. But most PC gamers would consider 60 FPS the minimum low bar.
FTFY.
Set your desktop to 30 Herz and tell us how you like it
I played games for years at 30 fps. Yeah more is better. But a GT 310m can only do so much and I wanted to play Battlefield 3.
Ever since the Steam Deck got released and local streaming services like Parsec or Sunshine/Moonlight have been created, I’ve noticed you can comfortably play games on lower frame rates, when your screen takes less of your view.
On PC I need to have at least 90 FPS to say a game runs smoothly, but I can play the same game on my phone/laptop via streaming at much lower frame rate and still not complain about the smoothness.
Playing Cyberpunk on a 6.7" smartphone display at 30 FPS will most definitely feel much less responsive than running it on PC at +60 FPS, but it may not be a bad experience.
I still find it impressive it’s possible to play a (somewhat) modern x86 Windows game on an Android smartphone. Imagine telling this to someone 10-15 years ago
It really depends though. I can accept 30 FPS for stuff like a platformer, a third person brawler or a strategy game, especially so when I’m on my Deck. It’s not ideal and it makes it a bit harder to time things but it’s still playable. A first person game like Cyberpunk? You’re really stretching the limits of what “playable” means. And I’ve tried playing Battlefield 3 at 11 FPS on a MacBook back in 2010. Sure I was able to “play” it but “struggle” may have been a better word than “playable”.
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It’s definitely news to me that it’s considered a PC game…