I just got done installing OpenMW and setting up the I Heart Vanilla mod list. I also added Daisy’s Lua Multimark to help with getting around a little better.

My only real requirement is that I want my first character to use spears as a primary weapon, because I miss them so much when I play other Elder Scrolls. Medium armor synergises well with spears and Bonemold looks sweet, so I’m leaning towards that, or maybe a medium/heavy mix later when carry weight’s less of a problem.

Other than that, I’m open to suggestion on race, the rest of the build, and factions to seek out. What do y’all think is the most fun for someone coming back to Vvardenfell after so long?


EDIT: A few people liked my writeup of character creation, and it’s helpful to have a record of what I’ve been doing in a game like Morrowind, so this is now a Let’s Play-type journal that I’m calling Morrow(Re)wind.

I’ll be posting updates on !morrowind@lemmy.world so as to not spam this community.

Part 1

Part 2

  • Apeman42@lemmy.worldOP
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    1 day ago

    It Begins!

    Per popular opinion and the fact that I don’t usually play them so it’ll be fresh, we’re going with an Argonian.

    When our journey begins, our hero Polishes-His-Spear is shaken awake by a fetching and shirtless dark elf. Most Dunmer spit on and even enslave Pol’s people, a fact which has his tail curling in anxiety, but Jiub has been a surprisingly decent fellow during this tumultuous voyage. Pol is sure that one day those abs will do great things, maybe even change the world.

    The guard arrives to snap Pol out of thoughts about Jiub’s abs, escorting hm off the ship and onto the dock. Here Pol explains to the hapless Imperial that no, he is in fact an Argonian and not a half-dragon, as in further fact, no one in Tamriel is known to have successfully fucked a dragon since the First Era.

    Inside the census office, Polishes-His-Spear gives his information to an old man who presumably works here. After Hist school, Pol wasn’t sure what he wanted to do with his life. Swayed by an Imperial recruiter’s speeches that one could “join the legion and see the world”, Pol signed on for a tour. To be fair, he did get some lovely views of the Abecean Sea before the ship dumped him in the port in remote High Rock where he’d been stationed. For three years, Pol drilled in Imperial maneuvers by day for action he would never see, and threw darts and drank amongst the local farmers and hedge wizards by night. Amongst the innately-wizardly Bretons, Pol discovered he himself had a fair proclivity for magic, but he could never get the hang of destruction. Pol prefers touching himself. With his spells.

    *EDIT - I realized I didn’t account for birthsign here. Pol is a Lady’s man. Mechanically, Endurance is a great stat for us and Personality may help offset some racism against us.

    After an incident on the ship ride home from his tour involving pirate kidnapping, a fancy captain’s hat, and a case of mistaken identity with the Imperial Navy, Pol spent the next year seeing more of the world in the form of an Imperial prison. Pulled from his cell and shoved on a ship, Pol has now just as suddenly been shoved from in here from the ship and is now out of breath from recounting this hastily-written backstory to the clerk.

    The clerk hands him release papers, stating that a simple “Morndas” would have sufficed. Pol is directed through to the next office, but before he goes, a sudden impulse grips Pol. Though he has never been much of a swindler or a sneak-thief himself, he recalls a trick from a past life. Taking this vision from the Hist as a sign, and reasoning that desperate times call for desperate measures, Pol sweeps a platter and some valuable crockery to the floor and is chastened by the guard, then pockets it as the guard turns and walks away.

    After liberating some more valuable crockery and silver in the next room, Pol sets upon and eats every scrap of food he finds, ravenous from the journey. Though he’s never been much for cooking before, Pol notices that the more he eats, the more he seems to feel in tune with the cuisine of Vvardenfell. Perhaps if he continues to sample the local fare, he might produce some fantastic soups and brews. Pol files this thought away for later, but vows to quietly continue exploring the path of the gourmand in the meantime.

    Pol hears something rustling as the wind blows through a barrel in the courtyard and discovers a basic healing ring. Pocketing it, he heads through and has his papers stamped. Here he learns that his release comes with an obligation. Drafted back into Imperial service, he is to deliver a package to one Caius Cosades in Balmora, to the north. We are advised to take something called a silt strider as transport, and to ask for Cosades at the South Wall Cornerclub. Skeptical of this unconventional release, Pol is nonetheless happy to be out of a cell and willing to do quite a bit to stay that way.

    With that, Pol steps out into Seyda Neen and breaths deep of Vvardenfell air and freedom!

    Gah, who the fuck are you?


    I don’t want to spam the community, but would anyone be interested in me continuing this? Morrowind is the kind of game that it might be both fun and helpful to journal a playthrough of.

    • jorigicoku@lemmy.world
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      1 day ago

      I especially love the excuses for stealing the limewear and eating all ingredients out there to level alchemy. Brings back a lot memories.

      Lemmy doesn’t have a lot of content. I’d like this. Why don’t you post a couple and see how it goes?

      • Apeman42@lemmy.worldOP
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        17 hours ago

        UPDATE:

        I’m going to keep journaling this, at least for a while, over on the Morrowind community. Part 1 is up now, pretty much the same as the above post. Part 2 coming in a few minutes.

  • Sophocles@infosec.pub
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    2 days ago

    House Telvanni is my favorite faction from any Elder Scrolls game. All of the higher ups are insane in a different way, and you can essentially do whatever you want including killing them with little consequence. If you plan to be chaotic evil/neutral, definitely play through their questline.

    I also really like the daedric quests, which are very easy to overlook if you don’t wander around or seek them out intentionally.

    There are also cool easter eggs to find, including Maiq the Liar, the Captains Guide to the Fishy Stick, Eltonbrand, the Mudcrab Merchant, and Indy’s Note to name a few big ones. There are so many easter eggs in Morrowind and it’s a lot of fun to seek them all out

  • KapmK@piefed.social
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    2 days ago

    Generalist builds work well in morrowind. If you care about easier traversal, athletics, acrobatics, mysticism and alteration are all great picks. If you want to make the game easier, you could also take alchemy and/or restoration. Other than that, you can just take anything. Morrowind is one of my favorite games, but it is not a hard game. Just make sure your weapon of choice is a major skill if you want to hit anything.

    I also highly recommend exploring tamriel rebuilt and project cyrodiil. They are massive, well made, and lore-friendly. I enjoy a lot of that content more than the base game, honestly.

  • Skua@kbin.earth
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    2 days ago

    Spears plus medium/heavy armour suggests to me someone who would have been used to fighting in formation. Maybe you play it as an Imperial legionary who was kicked out in disgrace for something and is hoping to build a new life in Morrowind as somewhere with a weak Imperial presence? Once you’re back on your feet somewhat you can decide to either attempt to rejoin the Legion or you can commit to Morrowind by joining House Redoran

    • Cypher@aussie.zone
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      2 days ago

      Magic is so much better in Morrowind that nearly everyone ends up as an N’wah of mass destruction

  • perfectduck@lemmy.world
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    2 days ago

    Whenever I play and it probably has been a decade for me too, I tend to run atronach to make magic easier to deal with, and lots of acrobatics to fly around once you get going.

    There’s a rabbit hole with enchanting/alchemy, but some would think it adds fun and others would think it takes the fun out of the game.

    Enjoy the exploration and lack of quest markers. Without a recent reference point, there’ll definitely be a bit of look around and see which I think will be fun.

    Report back about your adventures, I’m lacking the time to commit to a game like this right now. I’m excited for you.

    • Apeman42@lemmy.worldOP
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      2 days ago

      Anything particular to be aware of in regards to Argonian equipment restrictions? I know my beloved Boots of Blinding Speed will be sadly out of reach, so maybe I’ll want Resto and/or enchanting to make it up with my own Fortify Speed?

      Anyone know if Unarmored would be applying for feet and head (unless I find an open helm)?