• supersquirrel@sopuli.xyz
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    21 hours ago

    I play a lot of multiplayer games and I find that gaming constantly teaches me that no matter what, it always comes down to the quality of the community.

    Every other aspect of design is a comparatively merely a detail.

    • stickly@lemmy.world
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      18 hours ago

      A well designed game plants the seeds for that. E.g. trying to avoid toxicity by removing chat vs supporting community hosted/moderated servers.

      • supersquirrel@sopuli.xyz
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        3 hours ago

        I agree, for multiplayer video game design I think this is where the most difficult kind of artistry comes in.

      • Holytimes@sh.itjust.works
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        7 hours ago

        I still hold voip is the worse thing you can add to a game if your goal is to have a good community.

        Its exclusively used to harass basically.

        • supersquirrel@sopuli.xyz
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          3 hours ago

          It depends, all of the multiplayer games I play voice chat is great, but I don’t play popular games that attract asshats.

        • CybranM@feddit.nu
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          6 hours ago

          Have you played Arc Raiders? VoIP there is (generally) a pleasant experience.