This note was sent to Epic employees today:

Today we’re laying off over 1000 Epic employees. I’m sorry we’re here again. The downturn in Fortnite engagement that started in 2025 means we’re spending significantly more than we’re making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place.

Some of the challenges we’re facing are industry-wide challenges: slower growth, weaker spending, and tougher cost economics; current consoles selling less than last generation’s; and games competing for time against other increasingly-engaging forms of entertainment.

And some of our challenges are unique to Epic. Despite Fortnite remaining one of the most successful games in the world, we’ve had challenges delivering consistent Fortnite magic with every season; we’re only in the early stages of returning to mobile and optimizing Fortnite for the world’s billions of smartphones; and in being the industry’s vanguard we have taken a lot of bullets in a battle which is only in the early days of paying off for ourselves and all developers.

Since it’s a thing now, I should note that the layoffs aren’t related to AI. To the extent it improves productivity, we want to have as many awesome developers developing great content and tech as we can.

What we now need to do is clear: build awesome Fortnite experiences with fresh seasonal content, gameplay, story, and live events; accelerate developer tools with greater stability and capability as we evolve from Unreal Engine 5 and UEFN to Unreal Engine 6. And we’ll be kicking off the next generation of Epic with huge launch plans towards the end of the year.

This isn’t our first time being here. Epic survived upheavals in 1990’s with the move from 2D to 3D with Unreal 1; in the 2000’s building console games with Gears of War; and in 2012 moving to online gaming with Paragon and Fortnite. Each time, we rebuilt our foundations and earned a renewed leadership position.

Market conditions today are the most extreme we’ve seen since those early days, with massive upheaval in the industry accompanied by massive opportunity for the companies that come out as winners on the other side. That’s what we’re aiming to do for our players, and we aim to bring other like-minded developers in the industry along on the journey to build an increasingly open and vibrant future of entertainment together.

At Epic, we pride ourselves in only hiring the industry’s best, so it is very painful to part with so many talented people. The folks impacted by the layoffs will receive a severance package that includes at least four months of base pay, with more based on tenure. We’re also extending Epic-paid healthcare coverage.

For example, in the U.S., they’ll receive paid coverage for 6 months. We’ll also accelerate their stock options vesting through January 2027 and extend equity exercise options for up to two years.

We’ll have a company meeting Thursday to talk about the roadmap in more detail.

-Tim

  • 🦄🦄🦄@feddit.org
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 hours ago

    He could have paid each of the fired employees 100k for 10 years and still have several billion dollars left.

  • 4am@lemmy.zip
    link
    fedilink
    English
    arrow-up
    9
    ·
    3 hours ago

    T: minus-6-months and counting until Stock Buyback initiation…

  • Sibbo@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    21
    ·
    5 hours ago

    The guy is quite a good communicator. Would have still been nice to know how much he cuts his own salary and that of the rest of management. But I assume they just fire some managers, since they are having less employees to manage.

  • Endmaker@ani.social
    link
    fedilink
    English
    arrow-up
    34
    arrow-down
    1
    ·
    edit-2
    6 hours ago

    Since it’s a thing now, I should note that the layoffs aren’t related to AI.

    As shitty as the situation is, I can respect the fact that they are being somewhat honest about it, as opposed to hiding behind a scapegoat like most other tech companies. (Though they still blamed it on something external / outside of their control 🙃)

      • Endmaker@ani.social
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        6 hours ago

        Care to elaborate? CMIIW, but if I interprete this comment right, that

        layoffs aren’t related to AI

        is a lie, that means that:

        they truly believe that AI can their jobs, hence the layoff?

  • inclementimmigrant@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    6 hours ago

    I mean not a fan of epic but damn that sucks for the developers that the leadership had let things stagnate until massive layoffs had to happen.

  • Björn@swg-empire.de
    link
    fedilink
    English
    arrow-up
    11
    ·
    6 hours ago

    Who could have foreseen that putting all your eggs into one basket was risky? Not this Epic leadership.

  • Olap@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    6 hours ago

    1000 is just such arbitrary bullshit. And how many does that leave? How many are/were working on season passes???

    None of that talented bunch couldn’t have pivoted onto Unreal Tournament? Or some other fortnite spin-off?

    • Die4Ever@retrolemmy.com
      link
      fedilink
      English
      arrow-up
      8
      ·
      6 hours ago

      I feel like a new Jazz the Jackrabbit or Jill of the Jungle would have a better chance of making money than trying Unreal Tournament again lol

      • Mugita Sokio@lemmy.today
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        2
        ·
        5 hours ago

        UT 2004 is coming back, and better since the OldUnreal full game installer is live (thanks to Epic giving them permission to do this).

    • JakoJakoJako13@piefed.social
      link
      fedilink
      English
      arrow-up
      5
      ·
      6 hours ago

      Are they even still working on UT? Last I checked it’s been public alpha and looked really good. That was close to 10 years ago this point.

      • Mugita Sokio@lemmy.today
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        edit-2
        5 hours ago

        They aren’t anymore. Those four devs who worked on UT4 were since shifted over to other projects, i.e. Fortnite.

        Sweeny also shut down the UT series for good, but Epic had given OldUnreal permission to bring about full game installers for Unreal, UT99, and UT 2004.

    • IronBird@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      5 hours ago

      seriously, what the fuck is/was Epic doing with 4000+ employees?

      they don’t make games and the team that develops UE is apparently <200 people.

      3800 people being paid to…add nothing to their game store?

      • doublah@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        6
        ·
        4 hours ago

        It’s entirely for Fortnite, they bought entire studios like Harmonix and turned them into Fortnite game mode developers.

      • frongt@lemmy.zip
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 hours ago

        UE, Fortnite, the epic store, epic client, UE store (now fab.com), their publishing business… they’re a big company.

      • Warl0k3@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 hours ago

        Apparently a lot of the fortnite devs got the axe - they’ve nixed a ton of the less popular game modes?

    • Asafum@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      5 hours ago

      I just grab their weekly free game and use steam for anything I’d buy. I like to think I just cost them money as a user lol

      • IronBird@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        5 hours ago

        i go to GoG first, and just can’t be bothered to collect free games on Epic. Got more than i can play already just with stuff i’v bought