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Joined 2 years ago
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Cake day: February 15th, 2025

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  • You know after PlayerUnknown’s Battlegrounds moved from being an Arma mod to a standalone game using the Unreal engine… Their developers at Unreal worked closely with PUBG to modify the engine during the Battle Royale craze a few years ago. Epic took those engine changes that PUBG was basically funding and this led to creating Fortnite. Now that Epic had a copycat battle royale game, they needed a game store, and created the Epic Games Store to compete with Steam. The goal was to have a distribution channel for other games built on the Unreal engine. The new Epic Games Store cut for developers was 12% instead of 30% from Steam. But there was a hidden cost in that the engine itself required a license fee, somewhere between 5 and 10% of the revenue. So really, he is just mad that after all these years, Steam is still in the lead and the Epic Games Store would charge close to 30% (if it could)…