I verified that my controller’s rumble worked fine, yet I had no controller rumble in Silksong. I fixed it by forcing Proton 9.0-4 in Silksong’s settings:

  1. Navigate to: Steam Library>Silksong>right-click>Properties>Compatibility
  2. Check “Force the use of a specific Steam Play compatibility tool”
  3. Select “Proton 9.0-4” from the dropdown.

It seems that Silksong has inherited the same controller rumble issue as Hollow Knight with the native build [1].

References
  1. Type: Post. Author: “Cobwebblocks”. Publisher: [“ProtonDB”. “Howllow Knight”.]. Published: ~2025-08. Accessed: 2025-09-05T06:41Z. URI: https://www.protondb.com/app/367520#q_spejhJmH.

    No rumble on native version

  • HighlandCow@feddit.uk
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    2 months ago

    I played it with an 8bit doe controller and when I pressed the sprint button my character would permanently look up lol

    I switched to windows 10 and it worked fine, I’ll try running the game on Linux another time

    • Hazzard@lemmy.zip
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      2 months ago

      Yes! I had that issue as well. I managed to sidestep that one by screwing with gamescope, scopebuddy, steam input, switching the controller to 2.4GHz, and restarting the game several times.

      Once I unlocked Sprint everything fell apart again, and that’s when I did some googling and realized I was running the native Linux version.

        • Holytimes@sh.itjust.works
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          2 months ago

          Native ports almost always have problems. It’s a big reason there’s such a large group that just say to use proton instead of wasting time on a native port.

          Which both sucks cause having a good native port is rad. But also honestly the most realistic way to avoid these kinds of problems.

          Not to mention that the native version is likely to be unplayable or perform much worse then it does now in a few short years because of changes to dependencies. Or quirks between distros.

          Linux is a nightmare for native gaming long term.