Do native source ports exist? Or should I go with running the game using wine?

  • 4ffy@lemmy.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    6 hours ago

    You can have all sorts of fun in “Advanced Options > Advanced Rendering Options.” The relevant settings for these are listed under “Rendering control.” I don’t believe you can disable mipmaps entirely, but using either Nearest Neighbor or Trilinear (according to preference) with 16x anisotropy (no point in going higher) will get rid of the obvious detail lines.

    Note that nearest neighbor also affects things like lights and shadows, which might look pretty strange. The game is built with filtering in mind.