Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

  • Björn@swg-empire.de
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    15 hours ago

    Reminds me of the new Simon the Sorcerer game. The Linux build used a script to launch the actual game. The only thing the script did was to call the game’s binary. Trouble was that they misspelled the binary. Just launching it once would have shown them the error.