inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 10 hours agoThe people have spoken: Motion blur is the worstwww.pcgamer.comexternal-linkmessage-square87fedilinkarrow-up1263arrow-down10file-text
arrow-up1263arrow-down1external-linkThe people have spoken: Motion blur is the worstwww.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 10 hours agomessage-square87fedilinkfile-text
minus-squarethisIsaSuperPrivate@fedinsfw.applinkfedilinkEnglisharrow-up5arrow-down2·7 hours agoThis is part of art direction and the director is trying to focus the viewer’s attention on a particular area by utilizing it. I understand where you’re coming from but utilized well, it is a powerful tool.
minus-squaresamus12345@sh.itjust.workslinkfedilinkEnglisharrow-up11·6 hours agoIt’s a movie technique. Makes sense for cutscenes, not for gameplay.
minus-squarethisIsaSuperPrivate@fedinsfw.applinkfedilinkEnglisharrow-up4arrow-down2·5 hours agoLook, I do hear you, but when there is a director involved and they want to shape the narrative in a particular direction, then that’s one of the tools they have available. It’s just what it is.
minus-squaresamus12345@sh.itjust.workslinkfedilinkEnglisharrow-up4·5 hours agoRegardless of the reason, on PCs you fortunately usually have the option to turn that crap off.
This is part of art direction and the director is trying to focus the viewer’s attention on a particular area by utilizing it.
I understand where you’re coming from but utilized well, it is a powerful tool.
It’s a movie technique. Makes sense for cutscenes, not for gameplay.
Look, I do hear you, but when there is a director involved and they want to shape the narrative in a particular direction, then that’s one of the tools they have available. It’s just what it is.
Regardless of the reason, on PCs you fortunately usually have the option to turn that crap off.