t’s certainly been a journey for Valve. A week prior to the Steam Frame’s launch, we spoke with two engineers at Valve about the project: Joy Lyons, hardware engineer, and Jeremy Selan, software engineer. The memory crisis and the price were a big part of that conversation. From that chat, we can confirm that Valve had aimed for a lower price point than the one it’s launching the Frame for today.
Here’s Lyons on the memory crisis:
“We set out to design this hardware with one particular price in mind, but we’ve made choices to make sure that we’re making a product that is choiceful, that people can purchase, they can upgrade with different features later. But we wanted to make sure we had a base product with really great performance. Then that price target shifted due to the ongoing RAM crisis around the world.”
Lyons also said that forecasting for the cost of certain components used in the Steam Frame is an ongoing challenge.
Not exactly boding well of the Steam Deck 2.



First of all, ARM is not owned by Apple, and if it weren’t so open, so open source friendly, Apple would not have been able to create Apple Silicon chips in the first place.
Secondly, lol, Asahi Linux proved that, not only could apple’s apple silicon chips be reversed engineered, but that it was both a worthwhile enterprise and that Apple wouldn’t come after them. Because Apple officially stated that they just do not care. Apple intentionally designed the chips to be capable of booting and running alternate operating systems. They, themselves, created a very clear and open development pathway.
Oh, not to mention that it is definitely Linux.
So… That’s what the fuck I’m talking about. Again, what the fuck are you talking about?
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