Sorry, let me point out one thing: that’s a load of crap.
The only thing I agree with is that AAA studios have the funds to make huge projects, while indie devs usually will not.
However, their business model is built around developers being treated as an expendable workforce, and offers little if any job security at all, almost all mass layoffs in tech up until recently were by AAA studios.
Especially entry level jobs, including Q&A folk, they’re the first to go once a project is complete, if they were even hired in the first place and not just contractors. Zero job security.
And if you think they provide stability from a family time perspective, you mustn’t have heard about the “crunch”, the ridiculous number of mandatory overtime, or the high burnout rate.
Trust me, there’s just as much crunch and toxicity in indie studios. Layoffs are just as common, if not more so.
But your boss is clueless and well intentioned with the abuse… which honestly is almost worse I’d say. A prick boss that is honest about being a prick boss is a + in my book. At least you know the game.
I am not saying the culture of AAA studios isn’t toxic as hell, but the size difference does create the potential for stability a smaller studio just physically cannot have even if its culture is far better.
Sorry, let me point out one thing: that’s a load of crap.
The only thing I agree with is that AAA studios have the funds to make huge projects, while indie devs usually will not.
However, their business model is built around developers being treated as an expendable workforce, and offers little if any job security at all, almost all mass layoffs in tech up until recently were by AAA studios.
Especially entry level jobs, including Q&A folk, they’re the first to go once a project is complete, if they were even hired in the first place and not just contractors. Zero job security.
And if you think they provide stability from a family time perspective, you mustn’t have heard about the “crunch”, the ridiculous number of mandatory overtime, or the high burnout rate.
AAA is cancer.
Trust me, there’s just as much crunch and toxicity in indie studios. Layoffs are just as common, if not more so.
But your boss is clueless and well intentioned with the abuse… which honestly is almost worse I’d say. A prick boss that is honest about being a prick boss is a + in my book. At least you know the game.
I am not saying the culture of AAA studios isn’t toxic as hell, but the size difference does create the potential for stability a smaller studio just physically cannot have even if its culture is far better.
Well you aren’t going to have a mass layoff as an indie studio, you’re just going to fold