cross-posted from: https://lemmy.world/post/49721314

I just discovered this. Has anyone tried it?

Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever… log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do… please share your experience! I’ll try it myself when I have time and post back here. If you know of any other alternatives, please share!

  • Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.

  • Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.

  • Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.

  • A built-in store. Let users browse, filter, and collect games through a fully featured store.

  • Flexible authentication. Use simple accounts or hook into your existing SSO.

  • Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.

Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)

Website:
https://droposs.org/

Docs:
https://droposs.org/docs/admin/quickstart/

  • QuandaleDingle@lemmy.world
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    2 hours ago

    This looks awesome, not gonna lie. I thought to check the Unraid app store and found the Drop OSS docker there! It dropped yesterday! (Pun intended)

    Sweet!

    • warmaster@lemmy.worldOP
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      46 minutes ago

      That’s amazing, I didn’t know about it until today, that’s why I made the post. I didn’t know it was already popular enough to pop up in the Unraid app store. Great news! The more popular it gets, better the chances it gets supported long term.

  • mesa@piefed.social
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    5 hours ago

    Oh neat!

    Ive akways had a inling in my mind if valve wanted to be assholes it would suck in many ways. Projects like this may help in the long run.

    Im just glad valve has proven to have integrity and actively helps open sourcem

    • bridgeenjoyer@sh.itjust.works
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      4 hours ago

      Its a matter of when. Theres no way they’ll keep enshittification at bay into 2030. Start planning now.

      Steam subscription, limits of downloads/reinstalls on games, the end of family sharing, will be the norm.

      • Zorque@lemmy.world
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        3 hours ago

        Whyzzat? Do you have some foreknowledge that others dont? Why 2030 specifically?

  • corsicanguppy@lemmy.ca
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    4 hours ago

    The server side doesn’t seem to have a container-free install. I hope it works well for you but for me and mine it ceases to exist.

  • sickday@fedia.io
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    5 hours ago

    So how do updates work? If I download an Offline Installer, then the original developers/publishers post an Update to the game will this grab that update for me automatically or do I have to redownload a new version of the Offline Installer and stash it on the box running this?

    • warmaster@lemmy.worldOP
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      6 hours ago

      Think Plex / Jellyfin, but for games. Stash them on an old PC with lots of long term storage space. Install them whenever you want on your gaming rig, uninstall when you’re done. Your game is still safe on your server, ready to re-install in the future.

  • mushroomman_toad@lemmy.dbzer0.com
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    5 hours ago

    Seems like a really cool project! I might start running this at home to make it easier to keep track of my humble bundle collection, open source games, and emulators. Looks like a good way to get friends set up those games for multiplayer as well.

    Looks like there’s plans to implement cloud saves as well, that would be really cool for syncing emulator saves across my systems. I think retrodeck was doing something similar but there’s so much local configuration.

  • Wildmimic@anarchist.nexus
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    5 hours ago

    This looks awesome, although i might be occupied converting my existing storage into something that can work with this. installing 20k repacks to pack them into archives again might take a while … fuck.

    My watercooler for my CPU comes in about 2 weeks - after moving my PC into it’s nice new case i’m gonna start migrating lol

      • Wildmimic@anarchist.nexus
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        3 hours ago

        I’m not sure either. I saw someone including their Gog installers on github, which would mean i don’t have to do all of this. Let’s see, i’m gonna get myself the docker container in the next days and will add a comment regarding progress.

        • warmaster@lemmy.worldOP
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          44 minutes ago

          Thank you, if you find anything noteworthy please create an issue so they update their docs.

          • Wildmimic@anarchist.nexus
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            28 minutes ago

            For sure. This could be the first project that can take the place of Playnite and even surpass it for me, so i am pretty hyped about it.

            • warmaster@lemmy.worldOP
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              4 minutes ago

              If someone wrote a Playnite plugin to integrate with Drop, you could use Playnite as the client.