Don’t get me wrong, it’s still a good game. But I’m not sure it deserves all the hype it got last year.
It does some very clever stuff in terms of gameplay, with each character having their own unique battle system that synergise with the others.
And yes, the soundtrack is incredible.
In terms of the story, whilst it was interesting, the way the game drip-feeds you knowledge in the first two acts quickly became frustrating. There were multiple cutscenes where characters speak in such a vague, superficially poetic way. In reality it just felt pretentious.
Major story spoilers:
spoiler
The overall metaphor for grief is unique. I liked the concept of the characters being creations in this painting, and how that layer of reality feeds into the one you begin the game in. But it felt like everything was revealed all at once in Act 3. The game gives you very little up to that point, so it’s hard to emphasize with many of the characters. Perhaps replaying the game knowing what you know changes the perspective of it, but for a new player I’m not sure it’s the best way to tell a story.
Perhaps this is an unpopular opinion but I found the game aesthetically quite ugly. Many landscapes had a feeling of copy pasted Unreal assets that looked so same-y at points they became confusing to navigate (especially given the lack of a mini-map). The characters had these blank, uncanny stares half the time and the designs for some of them (Esquie in particular) just didn’t look good to me.
Oh and I’m really not sure why the devs decided to add entirely unnecessary platforming elements!
I found certain enemy attacks to be inconsistent and not well telegraphed, leading to some frustrating encounters were you had to memorise the parry timings rather than learn them from a valid cue.
I think the game deserves good reviews, but I’m not quite sure how it won so many GOTY awards. Perhaps it just wasn’t the game for me.


This should be the top comment.
GTA, Red Dead, Metal Gear, and Souls-like games hold no interest for me. I just find them boring and can’t sustain playing them. At no point would I ever call them overrated because they were not for me.
“I didn’t read OP’s post or play the game, but here’s my opinion” should be the top comment? Really?
I had the same thought lol
Heh, well I didn’t comment to be the top comment, just having a conversation. 😀
Why? I think the game is overrated and I’ve quite clearly listed my reasoning. When I suggest that perhaps the game ‘is not for me’, it’s not because I don’t enjoy the genre in the first place etc. The exact opposite in fact - on paper, this game is everything I’d want out of an RPG. When I say it’s not for me, I mean that perhaps I have some personal gripes that others could overlook; that’s my suggestion for why the game is constantly rated so highly despite my feeling that it shouldn’t be.
If the game sounded like it would hold no interest for me, I simply wouldn’t have played it. I wouldn’t play a football game (which I know I wouldn’t enjoy) and say it’s overrated simply because it’s not a genre I like.
Expedition 33 DOES do a lot of things I like, and it kept me more-or-less interested throughout. I just don’t think it deserves perfect reviews.