• CerebralHawks@lemmy.dbzer0.com
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    9 hours ago

    CDPR did nothing wrong. PS4/XB1 were hobbled by hard drives. Put SSDs in them and they get a lot better. Same with PCs from the same era. Also, tech was not ready for their game. Not their fault for not letting it hold them back. Excluding consoles would have been worse for them.

    They support Mac with CP77, which is worth a lot of goodwill for me. It plays better on my XSX, so I play it there. The Witcher 3 doesn’t support Mac, but I got it on the XSX for ten bucks. I’m happy. I already owned it on Steam, but I’m not mad. I got out of White Orchard for the first time! Looking forward to spending some quality time in the world.

    • Toneswirly@beehaw.org
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      8 hours ago

      This is ignoring the glaring problems with the half-baked design that was missing any kind of innovation in open world design that had occured since witcher 3. It just felt bland and unfinished in a lot of ways, not to mention bugs galore that had nothing to do with the hardware running it. Cant blame all the glitches on the machine not being powerful enough…

    • iamthetot@piefed.ca
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      8 hours ago

      Excluding consoles that could not handle their game would have been worse than them happily taking consumers’ money for a game that was so broken that Sony removed it from their storefront?

      • CerebralHawks@lemmy.dbzer0.com
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        8 hours ago

        At the other hyperbolic extreme, should games be allowed to exist that can’t run on the Switch?

        I think it’s okay to make games that the technology doesn’t support yet. I bought the XB1 version of CP77. It upgraded to next-gen on my XSX. Runs great.

        I mean, I have Macs they can barely run the game but I appreciate them supporting the platform.