I really hope they’re being sincere about these statements.
AI is the worst kind of bullshit fantasy because it convinces people to dehumanize themselves and others with a condescending sense of inevitability for a future that the technology does not provide any hard evidence for being inevitable.
Human artists are supremely valuable, fuck this “rational” economic system that pretends otherwise.
This is the same studio that gave us AI: Art Impostor. Guess that is how they learned it’s hated.
I bought Palworld just to spite Nintendo and thus far i haven’t regretted buying it.
I remember there was a rumor going around Twitter when Palworld first launched that Pocketpair had used AI for some of their character designs, and there was some backlash, but it turned out to be false. Feeling some of that heat, even if it was unwarranted, probably also helped set their opinions on using AI for that kind of stuff.
If gamers don’t want it and your own staff doesn’t want to use it, no point in wasting money trying to force it.
I remember there was a rumor going around Twitter when Palworld first launched that Pocketpair had used AI for some of their character designs, and there was some backlash, but it turned out to be false.
When was that officially confirmed? I’ve been waiting for an answer to this question for years. I had heard they had denied using AI for character designs, but I wasn’t sure if that was true or not.
Well I guess the article this post is about could tell you the answer.
But then you’d actually have to read it.
Now try and convince the entire tech industry of that last sentence.
I ran into a research article a couple weeks back pointing out that devs that use AI were 25% less productive, despite all “consultants” claiming they should be 25% more productive.
Hopefully the tech industry starts waking up once they start having to maintain the giant mess they’ve made
I am, and I’m doing exactly what it takes to convince the entire tech industry. I’m not buying their shit. They’ll either capitulate or there will be an alternative tech industry.
That’s a good business model. “If our customers don’t like it, our employees don’t like it, and we can do business without it, why should we use it?”
Careful, when the AIs get so good that you can ask them anything and they perfectly understand what you want and produce great results, you’re going to get left behind because… you won’t know how to use the… incredibly easy tools… hang on…
Listen, as a 6-year prompt engineer I know exactly how to manipulate the AI to give me… well you know not great results… yet but it will be one day and then I’ll know how to say the archaic words cuz I will have already practiced, see it makes sense!
So with the proper incantation your
spellprompt will finally work? Remember to grow a beard and ponder the orb first.
Beacuse minimize the effing costs or you fired
I’m not sure AI is cheaper now that AI companies are no longer artificially suppressing prices. Especially compared to the PR companies you need to pay if you use AI.
deleted by creator
Except they aren’t consistent or reliable, and can’t run 24x7 since nearly all agents need to be reset after a set number of tokens.
Oh you are talking about long context, I am talking more like pretext.js
Good.
I’m buying palworld one day.
It leaves early access soon. Maybe consider marking the calendar?
July 10th to be exact
This exclusionary, contemporary AI definition really grinds my gears.
What do we call the thing that governs NPC behavior now?
if (...){ //.. if (...){ //.. if (...){ //.. if (...){ //.. if (...){ //... } else { //.. } else { //.. } else { //.. } else { //.. } else { //.. }Behavior trees
State Machines?
fuzzy logic
Voodoo tech
> leftist brain
Or
> Right wing brain
Centrist libs just have the biggest brains. So massive they can have so many diverse thoughts drifting around, never to collide.
I didn’t feel like typing that out and tried to be non partisan.
Guess I should have /s’ed
See, I don’t mind AI if it’s used for stuff like NPC interactions and what not, but not for the creation of assets or mechanics.
At least in it’s current iteration, AI can stand out like a sore thumb and once you see it, something is taken away from the experience.
I don’t think I’ve played a game where I’ve seen AI but this definitely applies to other faucets.
Which other faucets?
Bathroom sink, outdoor, utility…
Stop, I can only get so wet.
Art, news articles, etc.
Facets?
The more you know. I always thought faucet was used colloquially like “another faucet of information.”
I stand corrected.
Well… Not to confuse the matter but a ‘faucet of information’ could technically be correct, if you’re referring to a source of information. A FACET is like another side of something. A different face, if you will
Yeah its more like different facets of the same diamond, in my head at least
I guess more appropriately would be the same gem cut in different facets
Idk English is weird lol
I never thought about that, but “faucet” in that context totally makes sense too! That’s delightful—my partner had a very similar thing where they thought “SMH” meant “so much hate”, or SMDH “so much damn hate”. In all contexts, it just kinda worked!
Almost certainly you’ve played a game where some of the code was AI generated. That’s pretty much impossible to notice.
It’s more noticeable than you think in execution time, memory usage and file size
That’s why I’ve said “once you see it.” I’m fully aware of vibe coding and I know it’s useful to help speed things along and cut down development time.
I think I was more leaning towards assets than anything else, though I’ve seen people argue about mechanics and code, so I figured I’d include it.
I don’t know any coders who doesn’t use any kind of llm help these days. From prompting a snippet to fill blown agents.
Hi.
Engineer/programmer here. Me and my coworker have never used AI to code.
We have a mature codebase, there’s no point to have an LLM make code for us.
Then you’re 100% living in a bubble. High. Full time software engineer who does not use LLMs. Most of my friends do not use LLMs. There’s way more of us than you think
I’m not saying you don’t exist, and I’m happy for you that you have an opportunity to code yourself, but yeah where I’m at it’s a slumbering art.
Senior software dev here at a company you know of. I was forced to use Claude for a week at my job and it was absolutely miserable. I hate LLMs and don’t use them in any way, shape, or form. I do spend a lot of time cleaning up the fucking slop written by some of my colleagues who have no qualms about unleashing them on our codebase which is already bursting with tech debt.
Like, it’s gotten to the point where I check potential new dependencies for
AGENTS.md/CLAUDE.md/Claude as a commit co-author/.cursorin.gitignorebefore I use them. It’s obviously not possible to avoid using code written with LLMs, but I’ve had too many fucking problems at this point, so I’m going to try.Oh I agree it creates many problems, especially when going full vibe. I’m a tech lead at a company you will never hear about and we’re being pushed to experiment with llms, trying to find ways to increase productivity.
Ooh instead of the same shitty dialogue from unimportant NPCs they can vary what they say every time you talk to them? That genuinely sounds like it’d improve immersion but we’re so beyond that level that I don’t find it very appealing at the moment.
Look up the Mantella mod for Skyrim.
General Sam has a great video showcasing what the mod can do. He literally ends up going on a couple random quests with a fuckin bear because some town guards killed the bear’s friend. It was awesome.
Typically NPC dialogue also serves more than immersion, such as helping the player solve a quest or find a hidden thing. Some are for world building, too, but even that might be risky with AI since you may end up with inconsistencies that would actually be counter to immersion in the long run.
Like, you don’t get actors to ad lib whole scripts in a movie no matter how versed there are in the story.
The sad part is, it could with a little tweaking.
But that well has been so heavily poisoned by corporate bubble blowing interests, that attempting anything with it is a potential death sentence for your entire project.
Idk.
The amount of AI “Ash with a Glock to Pikachu’s head” Palworld video thumbnails I have seen tell me otherwise.
I just searched for palworld videos and found literally 0 videos with a thumbnail that fits that description. Also, a shitty thumbnail to get more clicks is a common practice. It doesn’t mean that people want or support AI. Not to mention that, for all you know, those images could’ve been generated manually.
Wise choice, pal world…
Init bro













