Yeah, at the physical aimbot mousepad level, the only thing that can detect that would be utilizing something like machine learning techniques for detecting/flagging accounts.
You wouldn’t necessarily need machine learning, but you would need some sort of heuristics algorithm that checks a player’s inputs to ensure they look like real human inputs. I’m sure the auto-aim mouse pad makes microadjustments or sudden changes that aren’t feasible for a human to make, and that sort of stuff is readily detectable.
Yeah, at the physical aimbot mousepad level, the only thing that can detect that would be utilizing something like machine learning techniques for detecting/flagging accounts.
I fail to see how ML would be able to distinguish between that and a really skilled player aiming normally.
You wouldn’t necessarily need machine learning, but you would need some sort of heuristics algorithm that checks a player’s inputs to ensure they look like real human inputs. I’m sure the auto-aim mouse pad makes microadjustments or sudden changes that aren’t feasible for a human to make, and that sort of stuff is readily detectable.
Not feasible for most humans to make, sure. I just wonder where the line gets drawn between ML and MLG, or even if it’s a bright line at all.