• ceenote@lemmy.world
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    5 hours ago

    I’m in my 30s. Factorio binges are the only thing that can keep me up past 2am anymore.

        • slazer2au@lemmy.world
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          3 hours ago

          But you always forget something or timing doesn’t work out and all the food for the machines has rotted away.

          • OwOarchist@pawb.social
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            3 hours ago

            On my first playthrough, sure. I had endless problems with that.

            But on the second go-around, I actually managed to get it running self-sufficiently without any major problems. A set-it-and-forget-it Gleba is possible.

            (Fulgora was actually the one I had to keep coming back to. Damn resource nodes were too shallow and kept running out, cutting off the supply of raw resources. And there doesn’t seem to be any way around that.)

  • otacon239@lemmy.world
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    5 hours ago

    I just booted up Satisfactory for the first time since it originally came out in EA and I’m excited to dive right in all over again. There have been so many QoL improvements since I left.

    • darkdemize@sh.itjust.works
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      4 hours ago

      It’s a great game, but sometimes I wish there were some world randomization options so that each restart isn’t exploring the exact same world again. At least there are different starting zone options, but that only really matters up to coal power and steel production.

      • Pennomi@lemmy.world
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        4 hours ago

        They’re adding some randomization options (node positions and qualities) in 1.2 which is coming out soon.

      • OwOarchist@pawb.social
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        3 hours ago

        Yeah… When I played it through, I tinkered with vehicles a bit at first … but then quickly gave it up. No trucks, no trains, no drones. They all kind of suck. Ludicriously long, map-spanning conveyor belts – that’s where it’s at. Consistent throughput, simple and cheap to build, no ongoing costs, no resource mixing/sorting issues, the long belt acts like buffer storage, easy to tap off of or merge into at any point… What’s not to like? People say belts don’t scale, but if you just upgrade to higher tiers of belts when necessary, they scale just fine. And once you’ve done one run with stackable supports, it’s easy to stack more on top of it.

  • Coelacanth@feddit.nu
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    5 hours ago

    Football Manager players are too busy taking Harrow United from the English 11th tier to the Champions League to have time to participate in silly handshakes, I assume.