A native Linux mod manager for a varity of games. With support for installing Nexus collections as well many other features to make modding on Linux easier
https://github.com/ChrisDKN/Amethyst-Mod-Manager lists 40 supported games. But what’s interesting is, the note
Amethyst has the ability to define custom games and is not limited to this list. See the Wiki for the guide
Here is the wiki https://github.com/ChrisDKN/Amethyst-Mod-Manager/wiki . I see it can be installed via AppImage or Flatpak on https://github.com/ChrisDKN/Amethyst-Mod-Manager/releases . But the Flatpak version needs to be installed “manually” I guess, as it is not available on Flathub (yet) and therefore does not support auto updates.
Awesome!
https://github.com/ChrisDKN/Amethyst-Mod-Manager/releases
^in case you didn’t want to make an account on nexus
Perfect, I prefer this myself too :D
Interesting. This one looks more powerful than most attempts I’ve seen.
One of my key questions is addressed in the FAQ:
Hard link or symlink? What about a Mo2 style vfs?
- They all achieve the same goal but each comes with downsides
- Hard links can be loaded fast and take up no space, However when the source file is removed the hard link is removed which can cause issues. The hard linked file must also be on the same drive as the source file. They also look like normal files and report as taking up space which can cause confusion
- Symlinks can be created between drives and are distinguishable from normal files. Removing the source file stops the symlink from working but the symlinked file still shows as a symlink and can be easily removed. The downside of these are they much worse than hard links when playing with large modlists as they take longer to load. The manager allows you to freely swap between both methods and symlinks may be fine for smaller modlists.
- Mo2 style vfs (FUSE and overlayfs): These have the benefit of not moving any files to the game directory. I have added both of these to a test build, Neither provided any real benefit over hardlink/symlink and caused more issues than it was worth.
I’ve been using r2modman for my modding for a while. It’s an alternative to the thunderstore client. Nice to have one for nexus mods too
How do mods on Linux work? I’m barely able to get installers to work with Lutris.
You might want to try Heroic Games Launcher (for GOG and Epic) and native Steam in that case.
I’ve had a lot of trouble with Lutris, whereas installing and launching stuff from HGL and Steam works flawlessly every time.
Depends on the game.
Just like how they work on windows, you add files to the game directory
You might have to add a dll’s name in the wine prefix’s winecfg (or protoncfg)It’s explained in the link






