Added support for the VK_EXT_descriptor_heap extension.
Now we just wait for it to get implemented in Proton to finally have decent DX12 performance on Nvidia on Linux.
That’s pretty cool. I finally just updated to 580. Guess I’m a little behind.
Well since it hasn’t been fully implemented in the DX12 to Vulkan translation layers, you aren’t missing out yet.
Improved support for falling back to system memory when available video memory is low, to help prevent Wayland desktop freezes.
I feel like this is pretty big! https://forums.developer.nvidia.com/t/non-existent-shared-vram-on-nvidia-linux-drivers/260304
In case anyone is running Noctalia shell, I can recommend the Performance mode which reduces memory and animations and stuff while enabled, so it is less taxing on resources while gaming. Then just disable when you stop gaming. 😗👌
Yes looking forward to this one too. Not sure if it will help, but Jedi survivor has some weird texture things going on due to VRAM requirements on Linux that I didn’t have on Windows. Possibly down to how this is treated.
Nice! I’ve been burned by this before.





