Source images are from these comparisons: https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/

Specifically this one and this one

The character’s left eye, with pupils lined up: https://cdn.imgchest.com/files/83c6074a5523.mp4

The same eye, with both images brightened by moving the gamma to 2.5 on gimp: https://cdn.imgchest.com/files/1075c95c9b97.mp4

The right eye: https://cdn.imgchest.com/files/eaa2f6c8ed22.mp4

Brightened again, this one is quite dark in the original: https://cdn.imgchest.com/files/11a232575d4b.mp4

The character’s lips: https://cdn.imgchest.com/files/9e811f853497.mp4

And brightened: https://cdn.imgchest.com/files/a5df3144d595.mp4

  • Skua@kbin.earth
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    4 hours ago

    I do think there is a real possibility to do something interesting with that idea - Hellblade could probably use it well - but seeing it marketed for stuff like the Elder Scrolls and Fifa is way off from that

    • mindbleach@sh.itjust.works
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      3 hours ago

      The Elder Scrolls would be interesting if it was touching up Morrowind graphics. Like instead of a remaster, they did a minimum-effort re-release based on OpenMW, but included official text-to-speech and style-transfer models. Bind a toggle key so you can activate CHIM mode and see the generic imperial male face beneath the actor telling you a little story.

      Admittedly the dice-roll combat would be even sillier as fake live action. A playable version of those Oblivion skits.