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Joined 2 years ago
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Cake day: August 27th, 2023

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  • They had trouble increasing memory even before this AI nonsense. Now they have a perverse incentive to keep it low on affordable cards, to avoid undercutting their own industrial-grade products.

    Which only matters thanks to anticompetitive practices leveraging CUDA’s monopoly. Refusing to give up the fat margins on professional equipment is what killed DEC. They successfully miniaturized their PDP mainframes, while personal computers became serious business, but they refused to let those run existing software. They crippled their own product and the market destroyed them. That can’t happen, here, because ATI is not allowed to participate in the inflated market of… linear algebra.

    The flipside is: why the hell doesn’t any game work on eight gigabytes of VRAM? Devs. What are you doing? Does Epic not know how a texture atlas works?