Work on the second game doesn’t “compete in any way” with the work being done on Valheim, says Robin Eyre.
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Valheim still doesn’t run on my fairly powerful APU, despite looking like a game from 2010.
Like not at all, around 2 fps in the menu screen with 1080p. Same story with Empyrion. Do they rely on some weird GPU calls or what?
The same setup runs most 3D games from the last 10 years in medium @ 3k.
It’s 3D indie game made in Unity, and although the textures do look old school, lighting and geometry are not.



