Agent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 19 hours agoValheim's creative director is still 'dedicated on Valheim every day' in addition to his new co-op dungeon crawler: 'We love making games so much that we want to make more games'www.pcgamer.comexternal-linkmessage-square2fedilinkarrow-up127arrow-down10file-text
arrow-up127arrow-down1external-linkValheim's creative director is still 'dedicated on Valheim every day' in addition to his new co-op dungeon crawler: 'We love making games so much that we want to make more games'www.pcgamer.comAgent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 19 hours agomessage-square2fedilinkfile-text
Work on the second game doesn’t “compete in any way” with the work being done on Valheim, says Robin Eyre.
minus-squareMonkderVierte@lemmy.ziplinkfedilinkEnglisharrow-up1arrow-down2·edit-25 hours agoValheim still doesn’t run on my fairly powerful APU, despite looking like a game from 2010. Like not at all, around 2 fps in the menu screen with 1080p. Same story with Empyrion. Do they rely on some weird GPU calls or what? The same setup runs most 3D games from the last 10 years in medium @ 3k.
minus-squarealphabethunter@lemmy.worldlinkfedilinkEnglisharrow-up2·3 hours agoIt’s 3D indie game made in Unity, and although the textures do look old school, lighting and geometry are not.
Valheim still doesn’t run on my fairly powerful APU, despite looking like a game from 2010.
Like not at all, around 2 fps in the menu screen with 1080p. Same story with Empyrion. Do they rely on some weird GPU calls or what?
The same setup runs most 3D games from the last 10 years in medium @ 3k.
It’s 3D indie game made in Unity, and although the textures do look old school, lighting and geometry are not.