This is pretty clear to anyone who has ever played a game of Counterstrike or whatever and a woman makes the mistake of using voice chat. You’ll get the whole gamut from misogynistic nonsense to the most awkward and creepy attempts to hit on them possible, pretty much every time.
I only ever really saw the clsssic toxic gamer behavior flourish once most games switched from having private dedicated servers ran by the players that almost always had an admin present to handle toxicity to unmoderated developer hosted servers no players have any bit of control over. Counter-Strike: Source vs CS:GO/CS2 is quite a leap in the general attitude of players you would encounter.
Wild how removing people who managed the player’s behavior makes the bad behavior intensify.
Confirmed. Counterstrike specifically was very inclusive and very open to most players of all ages, demographics, and skill ranges especially compared to other shooters of the 00’s. Then matchmaking and eventually premier got introduced and any chance of moderating the community died and here we are today.
I suspect the environment is different depending on the game. I never witnessed any of that in overwatch back when I used to play for instance. Though I pretty much never play multiplayer games without at least one friend so the numbers are skewed a bit by having at least 2 non-weirdos on the team
I agree that most competitive games tend to go that way. My ex and I played a lot of League of Legends in a small friend group together (where this did not happen, thank god), and if playing with “externals” it was unbelievable what bullshit she had to deal with. and although most of the time the creeps bit off more than they could chew, it must have felt pretty bad, regardless of what me and our friends did or said.
Anyone with experience in non-competitive game settings to share?
I don’t doubt this but now I’m really curious about the numbers. Is it the same on PC? How do women’s experience compare to other genders in similar surveys?
This is pretty clear to anyone who has ever played a game of Counterstrike or whatever and a woman makes the mistake of using voice chat. You’ll get the whole gamut from misogynistic nonsense to the most awkward and creepy attempts to hit on them possible, pretty much every time.
I only ever really saw the clsssic toxic gamer behavior flourish once most games switched from having private dedicated servers ran by the players that almost always had an admin present to handle toxicity to unmoderated developer hosted servers no players have any bit of control over. Counter-Strike: Source vs CS:GO/CS2 is quite a leap in the general attitude of players you would encounter.
Wild how removing people who managed the player’s behavior makes the bad behavior intensify.
Confirmed. Counterstrike specifically was very inclusive and very open to most players of all ages, demographics, and skill ranges especially compared to other shooters of the 00’s. Then matchmaking and eventually premier got introduced and any chance of moderating the community died and here we are today.
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I suspect the environment is different depending on the game. I never witnessed any of that in overwatch back when I used to play for instance. Though I pretty much never play multiplayer games without at least one friend so the numbers are skewed a bit by having at least 2 non-weirdos on the team
Alternatively, you had two guaranteed weirdos.
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I agree that most competitive games tend to go that way. My ex and I played a lot of League of Legends in a small friend group together (where this did not happen, thank god), and if playing with “externals” it was unbelievable what bullshit she had to deal with. and although most of the time the creeps bit off more than they could chew, it must have felt pretty bad, regardless of what me and our friends did or said.
Anyone with experience in non-competitive game settings to share?
I don’t doubt this but now I’m really curious about the numbers. Is it the same on PC? How do women’s experience compare to other genders in similar surveys?