

With a lot of the decisions Sony has been making recently, I think they just want to roll over and die. Loudly proclaiming anti-consumer practices and other things to piss off literally everyone isn’t the kind of business strategy I would go with.
Resident goofball. Freaky furry. Silly little guy who’s not so little. 🇧🇱🇺🇪. Pansexual. Husky. Woof. 🐶
Sometimes I pretend to be stupid for fun. Other times I am not pretending.


With a lot of the decisions Sony has been making recently, I think they just want to roll over and die. Loudly proclaiming anti-consumer practices and other things to piss off literally everyone isn’t the kind of business strategy I would go with.


Personally, I think the classic versions are easier than the more modern remakes since you didn’t need to have any actual skill to do the combat. The puzzles are exactly the same, for the most part, but the combat is closer to RE4 than it was for 1, 2, 3, or Code Veronica.


Almost every game already priced at $70+ is not worth the price. Charging even more is ridiculous.


How are people playjng it if it isn’t out yet? 🤔


Refresh rate and FPS are basically the same exact thing but one is the GPU and the other is the display, and it’s a thing on analogue displays, too. CRTs actually have a higher refresh rate than modern displays as well as near infinite resolutions.


It depends on the person and the application.
For most people, when it comes to film, 24 frames a second is the minimum necessary for it to be perceived as fluid motion.
With a video game, where the user controls the input, 30 frames per second is typically the minimum target necessary for fluid motion; but personally, I only see it become truly fluid at 60 or more.
You can certainly see a lot more than that and reality doesn’t really operate on frames per second, so there’s no way to know how many FPS becomes more than you’d ever perceive.


It’s to try and stop or at least limit scalping. 🤦♂️


It is still balanced around basically just your single dude, tho, so it’s not like this makes it hella hard like trying to do BG or Icewind Dale with a single PC, and you still get conversations and side quests from the pool of available NPCs (other than mercenaries which are like the guys you can get from Withers in BG3).
Deekin is still one of my favorite companion NPCs in a video game to this day.


Icewind Dale 1 and 2, BG2, Neverwinter Nights and especially its two DLCs, and Planescape: Torment are all just as good, if not better.
Wrath of the Righteous is also hella good, but it also can be overwhelming and there is an insane amount of combat that it can become a slog. But if you get deep enough into it, it basically becomes 3 more games.
Rogue Trader is another OwlCat title that kicks ass (but its WH40k not D&D). Tho I haven’t gotten too far in it yet to really give it a full review.


Unable to play on mobile due to memory limitations?
My phone has more memory than the machine I originally played this game on when it was new. By a lot!


Kinda get the feeling they used genai for more than that with the awful joke and statement about AGI being close to reality.
Jarate DLSS5?! Nooooooooooooo!
The framerate becomes visibly bad after 4 passes. 5 and 6 look pretty unplayable just from how slow the idle animations become.


I don’t understand… If they want so badly to stop being a business, why don’t they just quit? 🤔
I feel like GMOD is as close to Roblox-like player games without it being Second Life or VRChat. At least in terms of social based games and just bizarre shit. I don’t think any UI or QOL stuff will be similar or familiar.


So not only is it soulsucking, it’s also got sucky FPS. Boo.


In it they note SteamDB might finally gain a proper API for people to use, and there’s no plans to put adverts on it.
Cool. 😃
But, they will be looking to commercialise it somehow - as they said, “SteamDB needs to make money”.
Oh… Aaaaaaaand it’s fucked.


I wonder how much more analytics they have access to with them because I doubt they have the intention of infecting customers with actual viruses and I can’t think of any other reason they would have such a big boner for them other than harvesting more data to sell.


They act as if any kernel level anti-cheat even stops a fraction of cheaters. Windows is just as unsafe and unfair in this regard. And it’s not like the already pretty small player base is majorily on Linux.
I have never really cared for the dropping of items on death outside of PvP (or loss of XP as was the case with some games). Makes sense in PvP; doesn’t make a lot of sense in PvE (especially if it’s a PvE only game). It’s not like the NPCs that killed you are gonna take your shit. In PvP, tho, the biggest reason to attack someone else is to take their shit. The mechanic was always just extra, unnecessary punishment outside of PvP on top of having to restart/run all the way back from the nearest spawn point (which could have been hella far back in the day).