

Sorry to hear. I’m not sure what you mean by desync? Do you mean that the remote players lose track of what’s happening on the server? I don’t recall having major issues with that. I think our game is always hosted by the same person, so maybe it could be dependent on host?
Oh, wait, now that you mention that it’s bringing back some memories. Yes, I think we have run into issues like that, but it wasn’t so much that we stopped playing because of it. It’s been a little while, but we’ll get back to it eventually. I just love the environments on that game.