

Literally the top requested feature in the forums, then they cleared it out and it became …the top requested feature in the forums
I’m a computer janitor that sometimes streams trying to learn dev https://www.twitch.tv/destide


Literally the top requested feature in the forums, then they cleared it out and it became …the top requested feature in the forums


While I hate this from a preservation point I was relieved it was the wrong Armed and Dangerous


But Minnie the Moochers aesthetic is so on point


Sweeney is overly opinionated and will dictate to you how you will use your products. Valve largely short of the app’s drm just gives me the games and the app just sits in the background, this is why GOG is the true contender to Steam as they have a similar approach.
We don’t want to be told how to play our games, give us services to help do so by all means, but otherwise it’s a take money and leave situation.


Having a development environment match the deployment one. Just an example say you’re making a native game bazzite uses /var for most of its folder structure so tooling could be written to detect and adjust for that. They could follow in step with the teams behind those distros as they do with each other to improve development for everyone.


Be very cool esp if they’re including the project teams from Nobara and Bazzite as deployment environments to help utlize their optimisations and default packets.


I put in £30 early on almost a pound per year at this point


Bluefin and Auroa are for you, changed how I program and organise, our you can make your own template and just pop everything you’re missing in the containerfile similar to how nix pkgs works


Distrobox isn’t really an option I went with for day to day, I’d use it to keep my projects and dependencies under control. Flatpak was fine, app image was fine, I actually spun up my own template after a bit https://github.com/Sirico/bazzite-dev. Beyond adding a couple of programs and theming, I couldn’t see why I’d need to be in the files silverblue/ublue lock off.
I’m now on nix because I have a lot of stuff to do at work that I was playing about with bluefin for, but nix has more support etc. Knowing that hitting the power button will get me to the desktop every morning bar a hardware issue is for me the biggest win. Making something I can just update throughout a whole fleet and doing it all within GitHub or code is a game changer. So for me immutable are no different to convent distros great for basic stuff like you said browsing etc and good for the high-end stuff it’s this middle ground where people have to learn a new way of doing something it feels like it falls apart I think.


You mis-read or I wrote it badly, I think Bazzite is awesome for everyday desktop (see my post history) Steamos isn’t as it stood when it was an unofficial release as it was purely designed for the deck so it would do things like overwrite settings when it updated. Bazzite was the steamOS for normal everyday desktop and non-deck builds for me.


A friend’s response to me yet again trying to push Linux on them, all unprovoked:
“Windows is getting increasingly shit. I’ve had a login problem for most of the year on my work machine where the cloud stuff won’t sync. I can’t even use Notepad now because it’s cloud-connected. I have to use Excel in the browser for similar reasons. I’d love to be able to move to Linux for everything, but I also cannot be fucked to maintain a Windows machine let alone a Linux one haha.”
This is exactly the kind of person SteamOS is going to capture, I think. The same way, Mint helped kill that whole “my operating system is my hobby” vibe.
I’ve not used SteamOS as a desktop. I own a Steam Deck, but I do think SteamOS is nearly there as an everyday user platform. It’s just a bit more aggressive with settings resets and data overwrites compared to something like Bazzite, which makes it not great for full desktop use yet. I’ve deep dove into nix this month and been making my own tools to bounce off the way NixOS works, like tests before switches and auto uploading to GitHub made a little webui control center etc. I could see Valve doing something similar with their OS to overcome current SteamOS’s issues and improve things for an end user


Windows dominated desktop development for years, and Macs did the same in the creative world. So a lot of developers naturally know those systems best. Linux has always had the problem of fragmentation, different distros and different library versions all pulling in slightly different directions, which makes it harder to target reliably. That’s why things like the Steam Deck or Ubuntu LTS matter so much, because they give developers a stable baseline instead of chasing down tickets caused by someone building with the wrong version.
Tools like containers and Flatpak have improved the situation, but the underlying complexity is still there. When a studio doesn’t have the time, budget or experience to handle that, the Linux port is usually where the cracks show. The ones that tend to get it right are teams with stronger engineering depth, which is why you often see the better native ports coming from studios behind RPGs and sims where crossplatform work is already part of their pipeline.


No worries, hope you find somewhere that suits you. Just for future chats if you’re genuinely curious, try to ease up a bit and be more polite. You came across more contrarian than conversational, so I matched that energy while still giving you what you asked for.


It’s common knowledge that games like Apex Legends blocked Linux access or deployed an anti-cheat that previously was fine, that then players got bans for. Source: I’m taking you to Reddit, deal with it https://www.reddit.com/r/linux_gaming/comments/1iszbmu/games_that_banned_linux/
Fairlight 84 https://steamcommunity.com/app/1928420/discussions/0/600788619628804058/
Fuck me you’re needy, it was a light-hearted comment, if you spent any time in the Linux gaming space, I wouldn’t have to spoon-feed you a joke. Have a good one.
No I’m not explaining what the one is :D


Linux machines get banned instead of support.


Despite Linux growth Mac is constantly better supported by Devs.


Best we can do is Mac support and blocking Linux


Weird response, mate. It doesn’t seem like you read what I said. I’ve already said I’ve blacklisted Nintendo, as in, I’m not buying their stuff any more. That’s moving on.
When I say I’m invested, I mean I follow the gaming industry as a whole and made a gaming pie on 212 for fun. It’s not some emotional attachment to Nintendo, it’s just interest in the market.
This is my last reply, because you’re just being contrary instead of actually talking about the points raised. So it’s just going to drift off topic and bloat the thread.


“Hilariously out of touch.” I love doing these petty over effort responses, so here we go.
My comment about indie games beating AAA increasing over the years is pretty easy to show. At the time of this comment Palworld has the 3rd highest player peak of all time on Steam at 2,101,867.
The peer release for pokemon Z-A sold 5.8 million. Palworld has sold 25 million.

“But Palworld came out first.” This is an early access indie game that has possibly beaten, or at least matched, Game Freak’s flagship. Judging by the complete lack of effort and the poor quality of Z-A, that flagship is sinking fast.
Source: https://steamdb.info/charts/?sort=peak
Click “About” and you’ll see that the top ten over the last year have been dominated by indies or small studios. This isn’t just the PC scene either.
The age demographic is objectively older. Nintendo themselves (yes, six years ago, but still their data):
“According to our latest data, we have seen that the ratio of players in their 20s and 30s has risen for Pokémon Sun and Pokémon Moon compared to past Pokémon titles for Nintendo 3DS.”
Source: https://www.nintendo.co.jp/ir/pdf/2017/170201_2e.pdf
More recent (2021):

Source: https://www.nintendo.co.jp/ir/pdf/2021/211105e.pdf
A more recent take, though not official:
Source: https://www.gamedeveloper.com/business/nintendo-says-i-pokemon-i-players-are-now-older-than-ever
Accusing me of being in an echo chamber when I’m actually invested in Nintendo is wild. I put my money where my mouth is, so I do this weird thing where I trawl through their PDFs, look at the market as a whole, follow the trends and form my opinion based on that.
Have a good weekend, everyone!
Other than cks mods
Age of wonders 4
Warhammer total war.
Wildermyth has the legacy side of things though smaller scope
On that note the mount and blade games with mods to charge the setting are more of an action direction.