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Cake day: June 9th, 2023

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  • Without casting aspersions on RE5 & RE6, this isn’t all that surprising for two reasons:

    1. They don’t really need remakes. We are entering the HD era of games here, and RE5 was not an early entrant of that era like some of the similar remakes we are seeing, like Dead Rising and Oblivion. They have been porting them to recent consoles, they have modern control schemes and are very accessible. You COULD remake them, but you wouldn’t be achieving much.

    2. They don’t appeal to the audience that modern Resident Evil has been cultivating. They lean far too hard into action, and modern RE has been defined by incorporating both. They have nailed this almost every time, releasing a near flawless string of new entries and remakes that their entire audience can consume and enjoy.

    I’m biased because they are my two least favourite entries by far, but even trying to set this aside this gels with what I’m seeing from Capcom. Especially with the announcement of CVX, a game that I would never have expected them to remake. If that does well and keeping this in mind, you should expect REmake 2, RE0 Remake and RE10 before getting your hopes up on 5 & 6.


  • I had Quake 3 Arena running on my N95, when the phone was still relevant, someone ported all 3 Quakes to it and they ran really well. I know people are glazing it in this thread but it was such a great example of why Nokia died.

    It had a proper PowerVR GPU, same one as the iPhone. Should have been great… except the OS didn’t even use it. Most games neglected to as well. When they did use it, like with NGage or OVI titles they worked great, but the OS and apps felt as dated and laggy as ever thanks to S60.

    Had great Bluetooth support, full A2DP when iPhones couldn’t even change volume over Bluetooth. But Bluetooth headphones had limited battery life, usually only 1-2 hours in that era. What happens when they die? Auto-pause? No, IMMEDIATELY play your music over the loudest speaker in the world in the middle of the subway.

    Why put in such advanced hardware and not take advantage of it properly? Because the OS & Hardware teams didn’t talk to each other. Apparently hardware would dictate features, OS would code to support them and nobody was looking at the big picture.