

It’s gotten a lot more stable though some games still cause freezes while others don’t at all. I currently also have to run KDE with direct scanout disabled to get rid of some flicker and fullscreen related freezes, though I haven’t noticed a difference in how it feels compared to with it on.
One non Linux related issue I don’t see mentioned enough is that at least some cards suffer from pretty bad coil whine at normal fps values (~120 is the loudest on mine). I don’t hear it through my headphones but it’s something to be aware of if.
Performance has improved and it’s usually been around what I’d expect aside from ray-tracing, which is still a weak spot but close enough to be playable. ROCM (AMDs cuda equivalent) is working now and FSR4 recently got a breakthrough by vkd3d devs so it might be next.
I don’t regret my choice at all but I’m a tinkerer, if you want it to be 100% ready instead of 90% it’s probably better to wait a year.
Ubisoft taking notes.