Caves of Qud. I’m still on the fence about whether or not I like the perma-death mode, but the writing is fantastically poetic and it’s clear the systems of interactivity in the game world are expansive beyond what I could ever hope to really comprehend.
Caves of Qud. I’m still on the fence about whether or not I like the perma-death mode, but the writing is fantastically poetic and it’s clear the systems of interactivity in the game world are expansive beyond what I could ever hope to really comprehend.