minus-squareTyrionBean@lemmy.mltoPC Gaming@lemmy.ca•800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.linkfedilinkEnglisharrow-up8·3 days agoNah! We were just tougher back then! Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle. Kids these days don’t understand the struggle! 😃 linkfedilink
Nah! We were just tougher back then!
Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle.
Kids these days don’t understand the struggle!
😃