

Most - or now all, of the point & click series received fan-remakes that modernized the series up to KQVI standards, with voices, graphics, and interface.
Also, if you want more action while still doing adventure gaming stuff, give the Quest for Glory II remake a shot. It has RPG mechanics, a battle system, while still having King’s Quest style stuff. The parser is optional there, but helpful when you want to talk with NPCs.
AGDI: KQ1, KQ2, KQ3, and Quest for Glory II.


I think there is a very practical reason to attribute AI contributions: AI models are improving in ability. Being able to know when and what contributed the code, would allow people to more easily deploy newer AI to examine the work of previous AI, to improve or replace it. Plus, some AI will likely be specialized in specific domains, so you wouldn’t want different agents from stepping on each other’s toes. Something oriented around GUI design, probably shouldn’t be handling graphics optimizations.
This removal of authorship will just make things more difficult in the long run.