I’m taking inspiration from this thread
As you know, the Mac platform has been exclusively ARM for quite some time. Cyberpunk 2077 was recently released for Switch 2, which is also an ARM-based platform. The release of Cyberpunk 2077 seems to be made possible because much of the game’s libraries and binaries have already been ported to ARM; by publishing on Mac (i.e., ARM), CD Projekt appears to be trying to recoup some of their investment. The point I want to raise is whether we’re approaching a paradigm shift where PC gaming genuinely opens up to RISC platforms.
For those unfamiliar, here’s the short version: at the moment, the fundamental pillars of PC gaming are called x86. Globally, only two companies have the right to define this standard: Intel and AMD. Furthermore, the standards that govern graphics (GPUs) on x86 are basically a triopoly: Intel and AMD, with Nvidia—by far the dominant force—added to the mix.
On the ARM side, we have over 10 companies developing CPUs and around 8 developing GPUs (Intel abstains because they profit more from x86, but that’s really an ideological reason).
What’s interesting is that Steam is already, in essence, an ARM store: there’s a native Steam client for ARM that distributes ARM games (for Mac). Valve has historically been slow to innovate consistently (just look at the long wait for Steam Deck/Index 2), but it’s undeniable that the foundations for a PC industry switch towards RISC (ARM or, hopefully, also RISC-V) are all in place. There are already Micro-ATX mainboards with ARM and RISC-V CPUs available on the market.
With Nvidia being “super-hyped” by CryptoCurrency and AI and not appearing interested in supporting the PC gaming industry… am I the only one who thinks that introducing 10–15 new companies into the development of core PC gaming tech (CPU and GPU) is exactly what we need?
hyphen ( “—” ) and shit were added by AI translation
ARM and x86 are both proprietary but ARM licenses ARM out willy nilly while x86 is Intel, AMD, and watever VIA does these days with their license.
Steam as an ARM store just means Valve built a version of Steam that runs on modern Mac machines which are all ARM processor based. So any game that releases natively for Steam on Mac now means the developer has support for building ARM versions of their video games
ARM companies. Qualcomm, Mediatek, Samsung, Xiaomi, Nvidia, Amazon, Alibaba, Broadcom, …, a bunch of companies
Budget PCs? Maybe. There’s a lot more ARM CPU vendors out there. Just if they decide it’s worth targeting the desktop/laptop/handheld PC market with proper software support. Your TV probably has an ARM chip in it.