• TheTechnician27@lemmy.world
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      7 hours ago

      This kind of thing happened back in the day, where ports would often basically be different games. This PC version was developed by KnowWonder.

      If you want another, contemporaneous, example of a PC version being way different from the console version being way different from the portable version, check out SpongeBob SquarePants: Battle for Bikini Bottom’s three versions.

      • mrnarwall@lemmy.world
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        59 minutes ago

        A similar though happened back in the day with the Jurassic Park tie in video games. The Sega Genesis version was a side scrolling platformer, while the SNES version was a doom type with some isometric perspective sections. I remember liking the Sega one way more because you could play as the raptor

      • fonix232@fedia.io
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        2 hours ago

        The first 2 (3?) Harry Potter games were wildly different on almost every platform they released on.

    • anewfox@lemmy.zip
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      8 hours ago

      wikipedia says:

      Two versions of the game were released for the PC; one developed by KnowWonder for younger audiences using Unreal Engine 2, and the other a port of the original console release under the title Shrek 2: Team Action which was developed by Beenox.

  • BurgerBaron@quokk.au
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    9 hours ago

    I don’t know if it applies here, but sometimes I get the impression people buy games in order to not recommend them, which is some insane behavior. You’ll see low hours at review time and then months later they haven’t even refunded within the allowable window.

    Surely some or most people figure it out (AI slop textures in this case) too late, but it’s not all the negative reviews. Especially because this was known about ahead of time and Aspyr is infamously shit.