• rumschlumpel@feddit.org
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    4 hours ago

    Is USD 200 million even a particularly high amount for this kind of game, these days? Haven’t really kept up with the concrete numbers, but modern AAA games have bonkers production costs. And arguably, it’s mostly used for adding useless fluff and filler - good gameplay and story don’t cost hundreds of millions, it’s the intricate graphics (that no one can run), big-name voice actors (good, but overpriced), huge open worlds (that most people would get tired of even if they weren’t filled with filler). And then Clair Obskur does 2 out of those 3 with 5% of the budget…

    • tempest@lemmy.ca
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      2 hours ago

      Their production costs aren’t that high, it’s the marketing, stock holder dividends, C level pay, and whatnot that actually drive those costs up.

      As you said, Clair Obscur didn’t have any problems making a fantastic game for effectively none of the cost.

      There are so many talented voice actors in the world and we keep giving work to celebrities. It’s ridiculous nepotism.