Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

  • Th4tGuyII@fedia.io
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    14 hours ago

    5 minutes is paltry. Devs should be required to submit an uncut recording of the first 30 minutes of gameplay from launching via Steam before they can release a game or push an update.

    I don’t think that’s an unreasonable demand, cause if a game can’t launch or survive 30 minutes of normal gameplay, it shouldn’t be on the store for people to waste their time and/or money on.

    • Ricky Rigatoni@piefed.zip
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      11 hours ago

      2 hours. If 2 hours is enough gameplay to completely lock us out of getting a refund, it’s the bare minimum for devs to play their own game.

    • Chozo@fedia.io
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      13 hours ago

      5 minutes is paltry.

      Yes, but I feel like this is intended more to curb AI-generated games that are submitted to Steam without any testing. This is just adding a layer of “a human (or something close-enough to a human) launched the game and didn’t find it immediately unsuitable for public release”, which I guess wasn’t there before.