Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
5 minutes is paltry. Devs should be required to submit an uncut recording of the first 30 minutes of gameplay from launching via Steam before they can release a game or push an update.
I don’t think that’s an unreasonable demand, cause if a game can’t launch or survive 30 minutes of normal gameplay, it shouldn’t be on the store for people to waste their time and/or money on.
2 hours. If 2 hours is enough gameplay to completely lock us out of getting a refund, it’s the bare minimum for devs to play their own game.
Yes, but I feel like this is intended more to curb AI-generated games that are submitted to Steam without any testing. This is just adding a layer of “a human (or something close-enough to a human) launched the game and didn’t find it immediately unsuitable for public release”, which I guess wasn’t there before.