edit: Wait, lemme go ahead and quote the quotes from a previous post of mine:
If we get to a situation – again, this is
rare. If we get to a situation where a partner is
telling us that the price needs to be lower on other
platforms than it is on Steam, then we will typically
choose not to run curated marketing during times where
that game is being discounted, if that is where the
price is lower, or around a launch if it’s a around –
if it’s a price at launch time.
and
Q. Okay. And part of these conversations is
saying, hey, we’re not going to offer you curated
promotions if you keep doing that, right?
A. Part of our approach, if we get to a situation
where we can’t have pricing that is fair for Steam
customers is not to amplify marketing with curated
markets.
Q. But these conversations, as you know, also
involve the threat not to keep the game on the Steam
store at all; is that right?
But those can still make or break a game’s commercial success, especially during release. It comes down to the same thing: Discouraging developers from making their game available for cheaper on other stores. I’m also not entirely sure that they would stop here, considering they said they do this, they did not say “no” to threatening the removal of a game from the store, and there are accounts of developers saying concerning things.
Here. And the reddit thread where I found it.
edit: Wait, lemme go ahead and quote the quotes from a previous post of mine:
and
Curated marketing refers to the front page ads and popup steam runs, not the algorithmic suggestions you refer to in your original comment.
But those can still make or break a game’s commercial success, especially during release. It comes down to the same thing: Discouraging developers from making their game available for cheaper on other stores. I’m also not entirely sure that they would stop here, considering they said they do this, they did not say “no” to threatening the removal of a game from the store, and there are accounts of developers saying concerning things.