I’m on OpenSUSE with KDE Plasma and have HDR working with no problems in native application and Vulkan games, however when playing Windows games through Proton, the only way I can get it to work is through gamescope.

Launching gamescope for each game works but, from what I’m understanding, Steam expects an x11 window for the overlay to work, so it won’t open and this also breaks controller remapping through Steam input (which I often need).
My current solution is to open a new tty session and run Steam inside gamescope (which is similar to how it works on SteamOS) there.
Is there a cleaner solution now, as what I’m doing now can a bit janky with some things?

  • _Lory98_@discuss.tchncs.deOP
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    12 hours ago

    Yea, it works pretty well. I’ve mostly used it for games, but firefox recently added support for HDR video and it seems to work with no issues. mpv I think has had HDR for quite a bit.
    I’m not sure what RTX HDR does, as I only used an AMD card with my HDR display, but there are Reshade shaders that should implement something similar and there’s RenoDX (a Reshade addon) which patches games to retrofit real HDR. mpv should have something similar, but I don’t think there’s anything for YouTube.

    Edit: mpv’s inverse tonemapping does work for YouTube videos, if you are OK with playing them outside the browser.