Without any flashy marketing campaigns or social media fanfare, Valve rolled out a routine Steam Client update containing a very simple line in the patch notes: “Improved Steam Client startup performance.”

  • Xechon@lemmy.world
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    4 hours ago

    In terms of graphical features, sure, probably. In my (admittedly limited) experience Source games tend to have much better performance and modding, which I find much more important.

    • FiniteBanjo@feddit.online
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      2 hours ago

      Yeah, while the graphics capabilities of Unreal are about a decade ahead with dynamic occlusion culling, hyperrealistic lighting, a very very large set of libraries of 4k and 8k textures, and volumetrics…

      the downside is that Unreal Engine is difficult to optimize and harder to use with low level programming.

      I expect things to get much worse as they continue to slop-ify. They already advertised an “AI-assisted” build when they published the comparison.

    • ILikeBoobies@lemmy.ca
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      3 hours ago

      That’s up to developers that use it. Though I haven’t much experience with Valve’s profiling tools it being closed source makes it harder for devs that want to rewrite any given feature

    • frongt@lemmy.zip
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      4 hours ago

      Yeah but the performance is mostly due to its age. It’s much more limited in what you can do. BSPs are great for efficiency, but they’re a huge pain to work with when creating a map. Unreal is leagues better to work with in just about every way.