Also how gaming is so massive now that numbers we consider pathetic and failures used to be what the blockbusters sold. The issue, as always, is mismanagement…like this shit new standard of half the budget being purely for marketing (or even worse splitting 80%+ of the budget across marketing and celebrity actors), or exclusively attempting to copy already saturated markets like BR/extraction/generic live service time sinks and pointless giant open worlds.
Also how gaming is so massive now that numbers we consider pathetic and failures used to be what the blockbusters sold. The issue, as always, is mismanagement…like this shit new standard of half the budget being purely for marketing (or even worse splitting 80%+ of the budget across marketing and celebrity actors), or exclusively attempting to copy already saturated markets like BR/extraction/generic live service time sinks and pointless giant open worlds.