I’m so excited. I have a maxed (group) iron on osrs so you know I love the fuck out of runescape. Anyone w/ any questions hit me up, I’m not a jmod but I watched the whole conference this was announced in for example.
I think rs4 is a bit of a misnomer, its not part of any of their current games but an additional standalone game. From their website:
“RS4 is not a replacement for any of our games, be it Old School, RuneScape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment. We’ll be designing RS4 to sit alongside them as an additional way to experience RuneScape and the world of Gielinor.”
then they did a big graphical overhaul and went from 2d to 3d that’s runescape 2
then runescape 3 coinciding roughly with evolution of combat and a big rework to ui, graphics, and music (much to community hatred)
then osrs which is runescape 2, but a “what if we didnt do some of those unpopular changes and made you all vote on what content enters the game”
there are lore differences between osrs and rs3, arguably you can call these two games completely different timelines at this point.
Osrs is currently the most popular version of the mmo, and this probably won’t change for awhile.
Off to the side we have dragonwilds, a survival crafting game set in the runescape 3 universe, but on a different continent that is unkown in runescape 3 or osrs.
runescape 4, unlike runescape 2 or runescape 3 is supposed to be its own version based more on dragonwilds than an upgrade from the previous version (rs3 in this case)
Its light on specifics since its a few years out, but its a complete new start/game built off old lore.
A new game built in unreal (same as dragon wilds), set furthest in the runescape timeline, sometime after dragonwilds, and in the same place as dragonwilds.
they talked on stage how people wished dragon wilds was an mmo, so the general assumption is… dragonwilds but strip out survival crafting and make it more classic mmo-y. I won’t be surprised if they reuse assets from dragonwilds to speed up development significantly.
As the other poster said they plan to develop it concurrently with rs3, osrs, and dragonwilds.
I would imagine if you find dragonwilds combat, world, lore, or just anything about it to be enjoyable, this mmo might be something to look forward to.
I’m so excited. I have a maxed (group) iron on osrs so you know I love the fuck out of runescape. Anyone w/ any questions hit me up, I’m not a jmod but I watched the whole conference this was announced in for example.
Is the RS3 remastered edition supposed to be a separate MMO or just like different worlds where everyone starts fresh at level 3?
Is this going to be just a visual upgrade? What are some of the biggest changes to be excited about?
I think rs4 is a bit of a misnomer, its not part of any of their current games but an additional standalone game. From their website:
“RS4 is not a replacement for any of our games, be it Old School, RuneScape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment. We’ll be designing RS4 to sit alongside them as an additional way to experience RuneScape and the world of Gielinor.”
Yes runescape game naming is kinda weird.
Theres “runescape classic” aka rs1
then they did a big graphical overhaul and went from 2d to 3d that’s runescape 2
then runescape 3 coinciding roughly with evolution of combat and a big rework to ui, graphics, and music (much to community hatred)
then osrs which is runescape 2, but a “what if we didnt do some of those unpopular changes and made you all vote on what content enters the game”
there are lore differences between osrs and rs3, arguably you can call these two games completely different timelines at this point.
Osrs is currently the most popular version of the mmo, and this probably won’t change for awhile.
Off to the side we have dragonwilds, a survival crafting game set in the runescape 3 universe, but on a different continent that is unkown in runescape 3 or osrs.
runescape 4, unlike runescape 2 or runescape 3 is supposed to be its own version based more on dragonwilds than an upgrade from the previous version (rs3 in this case)
Its light on specifics since its a few years out, but its a complete new start/game built off old lore.
A new game built in unreal (same as dragon wilds), set furthest in the runescape timeline, sometime after dragonwilds, and in the same place as dragonwilds.
they talked on stage how people wished dragon wilds was an mmo, so the general assumption is… dragonwilds but strip out survival crafting and make it more classic mmo-y. I won’t be surprised if they reuse assets from dragonwilds to speed up development significantly.
As the other poster said they plan to develop it concurrently with rs3, osrs, and dragonwilds.
I would imagine if you find dragonwilds combat, world, lore, or just anything about it to be enjoyable, this mmo might be something to look forward to.