minecraft turns like 1.2x the size it should be, that estimation was probs really wrong but anyway. It happens in vanilla yes. yes it happens until 1.12.2 I think vanilla too and it gets fixed in 1.13 that is that one aquatic update. I remember something about a rewrite of the code or of something there but I don’t actually remember any specifics??
Voidlinux
CPU: AMD Ryzeb 5 5500 x 12
GPU: GeForce RTX 2060
Kernel: Linux 6.18.53_1
Init System: runit
Uptime: 3 hours, 19 mins
Packages: 1071 (xbps)
Display (MG500 V2): 1920x1080 in 24", 60 Hz
Login Manager: LightDM 1.32.0
Desktop Environment: Xfce4 4.20
Memory: 5.13 GiB / 15.51 GiB (33%)
Disk (/): 24.25 GiB / 103.78 GiB (23%) - ext4
Disk (/home): 203.33 GiB / 346.82 GiB (59%) - ext4
I should probs reduce the root partition size someday actually.
I also had that one problem where you switch to the 2th and 6th slots in the hotbar while shifting but that has a mod apparently.


Try using PrismLauncher since it allows you to apply java window size commands before game launch (and load additional fixes if you need those due to some strange config).
1.13 had something called the Flattening, but that’s related to item IDs and a general overhaul to the base game code. I doubt much was twisted graphically there.
Fair enough! I already use prism launcher, I will check that.