• WesternInfidels@feddit.online
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    1
    ·
    1 day ago

    id was fractious and wracked by strife even when it was tiny any young. It worked at a time when technical proficiency and innovation was enough to amaze, enough to make a game company viable. There’s no reason to suspect that Carmack is or was any kind of business visionary or talented manager.

    • BillyTheKid2@lemmy.ca
      link
      fedilink
      English
      arrow-up
      4
      ·
      20 hours ago

      Carmack is a clever programmer and successful engineer. That’s underselling it, he’s been called the best programmer of a generation.

      I don’t know if that’s true, but I do know while he created impressive software everybody I’ve talked to who has worked for or near him says he’s an insufferable perfectionist who grinds people around him.

      • skulblaka@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        15 hours ago

        The bones of some of his lighting algorithms are still in use to this day. I don’t think it’s an exaggeration to say that he is an exceptional programmer.

        The best of his generation is harder to assert just because that generation had a pretty large handful of names who each truly revolutionized computing. But I do believe that without Carmack then Doom never happens, idtech never happens, the resulting 90’s-2000’s FPS craze never happens. Without Doom landing on the hardware of every nerd on the planet it’s very likely the middle age of the video game industry went in a very different direction.

        I’d say he earned that ego, even if I wouldn’t like dealing with it in a professional environment. But I think it’s a reasonable thing to say that a good 75% of the next decade of game dev was primarily borne up by Carmack’s bootstraps.