• lath@piefed.social
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    11 hours ago

    I liked it well enough. It’s a mix of open maps and linear corridors. It still uses morality points for good/bad ending. It’s like Dishonored in that. The intermission scenes are not cinematics, so they can’t all be really skipped. It’s all together kinda telling you to chill.

    I only played on normal, so there weren’t many issues with difficulty, more so if you stealth your way through it, and you can see there’s an intended way of participating in the story even though the player has some freedom.

    Have to mention, I played the enhanced version because I didn’t really under the difference from regular one. And on the first run, it takes a very long time to compile shaders, so if the extra graphics don’t matter, the non-enhanced version is reportedly the same.