Don’t get me wrong, it’s still a good game. But I’m not sure it deserves all the hype it got last year.

It does some very clever stuff in terms of gameplay, with each character having their own unique battle system that synergise with the others.

And yes, the soundtrack is incredible.

In terms of the story, whilst it was interesting, the way the game drip-feeds you knowledge in the first two acts quickly became frustrating. There were multiple cutscenes where characters speak in such a vague, superficially poetic way. In reality it just felt pretentious.

Major story spoilers:

spoiler

The overall metaphor for grief is unique. I liked the concept of the characters being creations in this painting, and how that layer of reality feeds into the one you begin the game in. But it felt like everything was revealed all at once in Act 3. The game gives you very little up to that point, so it’s hard to emphasize with many of the characters. Perhaps replaying the game knowing what you know changes the perspective of it, but for a new player I’m not sure it’s the best way to tell a story.

Perhaps this is an unpopular opinion but I found the game aesthetically quite ugly. Many landscapes had a feeling of copy pasted Unreal assets that looked so same-y at points they became confusing to navigate (especially given the lack of a mini-map). The characters had these blank, uncanny stares half the time and the designs for some of them (Esquie in particular) just didn’t look good to me.

Oh and I’m really not sure why the devs decided to add entirely unnecessary platforming elements!

I found certain enemy attacks to be inconsistent and not well telegraphed, leading to some frustrating encounters were you had to memorise the parry timings rather than learn them from a valid cue.

I think the game deserves good reviews, but I’m not quite sure how it won so many GOTY awards. Perhaps it just wasn’t the game for me.

  • Prove_your_argument@piefed.social
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    5 hours ago

    I bought it without knowing the hype, only seeing a score and wanted to play a JRPG.

    It’s one of the best games i’ve ever played. The emotional delivery of the story is on point. The gameplay is solid. The build variety is quite fun.

    It’s difficult but not too difficult. The art is absolutely on point for me (art is always subjective.)

    I would love to see a followup, and given the story there could be one given the openings left in the story to expand upon.

    It was quite refreshing seeing the endings too. They are an awesome talking point and the fact that it’s not just a boring “good ending”, “bad ending”, “golden path” like most games fall into is great.

    Easy 10/10 for the story, and total package.