original quote:
Anticlimactic and somewhat embarrassing update: as some people suggested, I left it unplugged for about half an hour last night and then tried plugging it back in… and it didn’t work. So I left it unplugged for a couple of hours and then tried it again before bed… and it didn’t work. Same error light despite multiple power-cycling attempts. So I left it unplugged overnight and plugged it back in today to try some of the BIOS stuff that other people suggested… and it booted up immediately without issue.
I feel stupid about even posting this now, especially since it blew up a bit, but I was tired and irritable after a long day of work, and an ominous GPU error code wasn’t exactly the seamless plug-and-play experience I had hoped for. But I guess if anyone encounters the same error, don’t panic like I did, just let it sit for a few hours and it will somehow sort itself out. Anyway, I’m sorry for the false alarm, thanks to everyone who suggested solutions, and now I’m going to spend this weekend playing Crusader Kings until my eyes hurt.


And apparently solved by just letting the capacitors dissipate. A common solution to power issues.
The Xbox One had built in surge protection function inside the external power supply that required you to unplug it and let it dissipate before you could use it again.
Not really a major hardware fault by basically any definition.
Yeah it’s maybe not a major hardware error, but telling someone that turning their console off for 6plus hours is the solution to their issue is not something that we’d forgive from any other company. If it’s completely a one off sure, especially if valve offers to replace it. But we shouldn’t wave this off as if it’s nothing because it’s valve
Assuming this is expected functionality of built in surge protection or similar, I am absolutely okay forgiving every company for this… if they put it in the fucking manual…
If the surge protection circuit is tripping during normal operation or when incoming power is only a few % out of spec then it is very much a hardware design issue. A universal supply should be able to handle ~90-260v at this point, power semiconductors are a very well understood field and it is not unreasonable to expect a nearly 300v input range.
This is some Nintendo/mac level fanboi shit