cross-posted from: https://hexbear.net/post/8882542
It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.
That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.



No different from an old-fashioned asset flip. LLMs kind of work for web dev because web-apps are 99% boilerplate, but games are a different best altogether
Not even 10%, that’s what libraries and frameworks are for.