I focused on Jagged Alliance 3 this week. It’s comedic in nature and fun.
The player rents the mercenaries they use, with a few exceptions. They have a map full of squares, and each square is a combat map. Move from place to place, explore, interact with npcs, capture objectives and kill the opposition.
The enemies can be deceptive in strength from square to square. There’s like regular, veteran and elite and some squares have skewed distribution. Without information beforehand, one can easily get overwhelmed…
If also playing on ironman, mercenaries can be lost easily.
Anyway, I only have half a map done and there are raids, to it will take a while longer to reach the end, if I don’t burn out with turn-based games by then.
I focused on Jagged Alliance 3 this week. It’s comedic in nature and fun.
The player rents the mercenaries they use, with a few exceptions. They have a map full of squares, and each square is a combat map. Move from place to place, explore, interact with npcs, capture objectives and kill the opposition.
The enemies can be deceptive in strength from square to square. There’s like regular, veteran and elite and some squares have skewed distribution. Without information beforehand, one can easily get overwhelmed…
If also playing on ironman, mercenaries can be lost easily.
Anyway, I only have half a map done and there are raids, to it will take a while longer to reach the end, if I don’t burn out with turn-based games by then.